The Storybricks team is working hand-in-hand with the EverQuest Next team to design the AI that will control the game when it is released. Recently, they produced an in-house interview to talk more about what Storybricks is and how it came about. It's a fascinating interview that gives a lot of insight into the innovative process.
Recently we have heard a lot about what the future of Storybricks may bring to the gaming industry. But something we have not heard much of is the company’s beginnings. What led to the creation of Storybricks?
The company had a rather simple beginning. We came together because we wanted to see an improvement in games. Rodolfo Rosini, the CEO, is an avid MMO player with a tech background and was disappointed after he’d defeat raid bosses and none of the NPCs in town recognized his achievement. Stéphane Bura brought his ability as game designer and AI expert, eager to bring new stories to a new medium. Brian ‘Psychochild’ Green has over a decade of MMO development experience and a frustration with the stagnation of MMO development. There are many more talented people that have joined our company as well.
Read the full Storybricks on the EQ Nexus site.