Now that Elder Scrolls Online's revenue model has been released, it's time to begin discussing whether or not fans think this is a good idea. In our latest Elder Scrolls ONline column, we talk about the risks that are taken with a sub model and ask you to chime in with your thoughts in the comments.
For Elder Scrolls Online, Matt said the first 30 days will come with the box purchase and then there will be a subscription model which will have a few different pricing options. He explained that the game is very much a go-anywhere, do-anything style game in the vein of all Elder Scrolls titles and he did not want it hindered by always asking the player for money with a loud cash shop flashing away on screen. It wouldn’t fit the world they’re trying to build, the immersion level they’re aiming for.
Read more of Garrett Fuller's Elder Scrolls Online: ESO's Risky Business.