ArenaNet's PvP team has posted a new blog on the official Guild Wars 2 site that lays out forthcoming changes to PvP in all its many flavors. Solo PvP will see some love as well as map randomization, solo arena leaderboards and much more.
Greetings and salutations. It’s Evan Lesh again!
Rated PvP is being split into two new formats: Solo Arena and Team Arena.
Solo Arena will allow solo players to queue up to go into games against other solo players. Team sizes will still be five-on-five, but it now means that if you play as a solo player, you’re guaranteed to play against other teams that are totally composed of other solo-queued players. You will not be able to queue with a friend in Solo Arena; if you want to play with your friends, you’ll want to queue up for Team Arena instead.
Team Arena is our format for players who want to compete in organized teams, and will function much like the current rated play format, just without all of the solo players mixed in. Initially, we’ll continue to allow partial rosters of fewer than five players to queue for Team Arena, but once the Looking For Group system is live, we may change the Team Arena to require a five-person roster to enter.
We’ve implemented a system that hurts leavers and makes them cry! It’s called the dishonored system and it works like this:
- Not being present when victory is declared will qualify for match abandonment.
- Not moving for 3 or more minutes once the match has started will qualify as match abandonment.
- Each match abandonment gives you one stack of the Dishonorable buff.
- You can only get punished once per match.
- Each Dishonorable stack lasts for 72 hours.
- Players with five Dishonorable stacks cannot join ranked matches.
We’ll watch for feedback on the system, but we want to make sure we’re ensuring that all players have a fun place to play where abandoning teammates is discouraged.
Read the full post on the Guild Wars 2 site.