The Camelot Unchained Kickstarter page has been updated with a great "becoming" article that details the origins of the Tuatha Dé Danann and their ancestral homeland. The piece features a ton of concept art screens that the art department was asked to create. According to the post, the team was asked to come up with something "different" for the Tuatha Dé Danann.
It has been said that “great storms announce themselves with a single breeze” and so it was with the piercing of the Veil. At first, the Veilstorms did not savage the world of Camelot Unchained but rather, the earliest whispers of power from them brought about slight alterations and changes to a very limited range of the world’s flora and fauna. Some people interpreted these changes as evil signs and portents of destruction while others simply ignored them. However, eventually these changes became so widespread and conspicuous that even the most skeptical and/or oblivious of human beings recognized that indeed, something they were indeed a harbinger of a coming apocalypse. In response, humanity reacted, as it always tends to do, in widely divergent ways. Some people panicked, new religions popped up, some people went to hide in mountains, others held parties, etc. One group, the subjects of this tale, left their homeland and set out to find the deepest, darkest and, they thought, safest part of a great forest and build a new life therein.
Read the full post on the Camelot Unchained Kickstarter page.