We caught up with Cloud Imperium Games' Chris Roberts to discuss Star Citizen at this year's E3 event in Los Angeles. Read on to find out what we learned!
Chris Roberts has a pretty interesting development plan for Star Citizen. Most of us are used to waiting with bated breath for our favorite games for an often overly extensive period of time. Some publishers or developers have mercy on us from time to time and don’t even announce their games until around six months out, but this isn’t often the case. Instead of waiting around with nothing to show for your backing until the game fully releases, Cloud Imperium Games will be releasing Star Citizen bit-by-bit in the form of modules.
Read more of Michael Bitton's Star Citizen: E3 2013: Chatting Star Citizen with Chris Roberts.