With Final Fantasy XIV: A Realm Reborn set to launch in just over two months, we caught up with game director Naoki Yosihda at this year's E3 to find out how the game is coming along.
Fast forward a year later to E3 2013 and I was set to meet with Mr. Yoshida once again. I approached our meeting with a follow-up on our previous conversation in mind. As a longtime Final Fantasy fan, I was never drawn to the EQ-like Final Fantasy XI and, at least at face value, FFXI was what I saw in Final Fantasy XIV on the run up to launch, ensuring that I would pass over it as well. I explained this oddity to Mr. Yoshida in our prior discussion; I just didn’t feel like FFXI or FFXIV screamed “Final Fantasy” at me. As someone who loves Final Fantasy games and MMOs, you would think that games like FFXI, and more particularly, FFXIV, would be an easy sell. They weren’t. How could that be?
Read more of Michael Bitton's Final Fantasy XIV: A Realm Reborn: Catching Up with Naoki Yoshida at E3 2013.