A lot of effort went into improving the Rogue features of the game this month. Thievery saw a number of improvements, and we introduced several new mission templates that center around Pick Pocketing NPCs or stealing from shops. We also introduced a new locked container system. These containers or inventory items require Hacking skill to unlock. The mission system also received a significant number of improvements. This includes improved mission chaining, generated mission selection, mail event notifications and prop interaction features. It also includes several new types of generated mission templates. We also made headway on the Work Order system which we expect to go live next month.
Read more on The Repopulation's site.