At a recent press event in San Francisco, we got a first hand look at Carbine Studios' WildStar. We have a full preview of what we saw that you won't want to miss. Check it out before heading to the comments to talk about it!
Along with their trusty scanbots, Scientists scour the land researching and analyzing the local plant and animal life. They can then use what they learn scanning flora and fauna to gain new skills and enhancements. They can also use their big brains to do things like solve puzzles. No puzzle solution is ever the same twice however thanks to an algorithmic system built into the game to stop players from going online and spoiling the challenge for other people, so the next time you hit a set of switches to open a door you’ll have to figure it out all over again. Scientists can also hunt down hidden lore spread throughout the world and can even find items that will lead to unique quests only available to them.
Read more of Blake Morse's WildStar: Appealing to MMO Players Across Genres.