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WildStar : Why Movement Matters

Posted May 11, 2013 by Suzie Ford

In a recent video developer blog, Carbine Studios laid out an amusing but true video about how MMOs need to transcend the WASD keys. In an exclusive interview, we talked with Lead Combat Systems Designer Chris Lynch about how movement will matter in WildStar. Read on and then leave your ideas in the comments.

First off, I asked the guys why movement should get so much attention from MMO players, and the answer was simple: movement in most MMOs is taken for granted, and it serves as a core part of the combat and exploration experience in WildStar.  Every ability involves positioning (from attacks to heals, and of course dodging), so why not show WildStar’s prospective players why movement is not only a key component of the experience, but also different from your run of the mill MMOs?

Read more of Bill Murphy's WildStar: Why Movement Matters.

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