Trending Games | ArcheAge | Guild Wars 2 | WildStar | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,785,536 Users Online:0
Games:723  Posts:6,192,863

Newsroom

Newsroom

Filter Week Filter Game
RSS

Neverwinter : Rob Overmeyer on The Foundry

Posted May 10, 2013 by Suzie Ford

Cryptic Studios has teamed up with MMORPG.com to bring our readers an exclusive developer blog written by Foundry Producer Rob Overmeyer. If you've been dying to know more about The Foundry, head through the jump and then to the comments to let us know what you think.

There are very few limitations when it comes to the content an author can make in the Foundry. Whether it is a quick rescue of a drunken dwarf in the Chasm, or a deep delve into the history and lore of the Forgotten Realms, authors can create an array of different quests. We support this creativity with tools that allow you to customize the look and feel of everything, from friendly contacts to the critters players will fight. Our costume editor allows for nearly endless customization of every person or thing you’ll come across in a quest. Within the quests you can really tune the experience for players by having elements of your quest be special for players with specific skills. And this is just the start; there is so much more that can be done with the Foundry.

Read more of Rob Overmeyer's Neverwinter: Rob Overmeyer on The Foundry.

 
 
 
Leave this field empty
Post Your Comment:
Our RSS 2.0 News Feed

Special Offer