Trending Games | WildStar | World of Warcraft | ArcheAge | Elder Scrolls Online

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,736,511 Users Online:0
Games:713  Posts:6,174,650

Newsroom

Newsroom

Filter Week Filter Game
RSS

Neverwinter : Beta Diary #2

Posted May 09, 2013 by Suzie Ford

After spending the last week adventuring through Neverwinter during the open beta, we've got more to say about Cryptic Studios' magnum opus. This week, we take a look at questing, combat and overall aesthetics. Read on and then tell us about your experiences in the comments.

I must admit that it was refreshing to adventure through the game with a partner. My first beta diary article was completely based on my solo experience. Having now played the game in a party, I find that there’s no going back for me. Neverwinter can be soloed and many do. But it shines its best when fighting alongside others. As with most D&D games, whether computer or tabletop, Neverwinter character classes are meant to complement one another. Where my Guardian was in front tanking, Shelassa’s Rogue could stand back a bit, hurl daggers and then sneak up behind the enemy for a killing blow DPS-style. It was a combat mechanic that suited us very well. 

Read more of Suzie Ford's Neverwinter: Beta Diary #2.

 
 
 
Leave this field empty
Post Your Comment:
Our RSS 2.0 News Feed

Special Offer