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Defiance : Can Fun Overcome Mediocrity?

Posted May 03, 2013 by Suzie Ford

Now that we have finished our multi-week series of review in progress articles for Trion Worlds' Defiance, it's time to render the final verdict. See how Defiance fared in our exclusive review, then leave your thoughts in the comments.

Trion Worlds’ Defiance is a game that fights with its players to be loved, when there are likely plenty of reasons to be frustrated and demoralized. You see, the core of the game is hectic, pulse-pounding, explosive, and fun. But for every one thing that Defiance does right, several other bits are broken or half-wrought.  It’s clearly the sort of game that will grow in time, given enough support from its fans and the studio.  The show on SyFy is doing well in the ratings, which gives this gamer hope that some of those revenue dollars will flow the game’s direction. Because I want to keep playing and loving Defiance while watching the show.  But whether I will or not largely depends on how quickly Trion can fix some major issues, and how quickly they can add more layers to the game and its systems.

Read more of Bill Murphy's Defiance: Can Fun Overcome Mediocrity?


Arkfalls are one of Defiance’s best bits.

 
 
 
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