This week's Independency continues the interview Lisa Jonte conducted with Divergence Online creator, Ethan Casner. Find out what more he's willing to reveal about Divergence Online in Part II of our exclusive interview.
Lisa: You mentioned lore with regard to factions and it brings me to a common point of contention among some MMO players, the idea and value of story in a game. There are those who contend that a "true" sandbox game has no story whatsoever. How do you respond to that?
Ethan Casner: Our sandbox has no pre-determined story. You were somewhere else. You’re here now. What comes next is up to the players. I do enjoy hypothesizing about the possible shape of the world a year after launch though. I wonder if it’ll be broken up into individual corporate kingdoms with feudal lords battling in the open grassland, or a large zerg empire dominating everything while it’s generals conspire to piecemeal the organization into their own states.
Read more of Lisa Jonte's Independency: Divergence Online Part II.