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Star Wars: The Old Republic : Sith Warrior & Jedi Knight Changes Detailed

Posted Apr 17, 2013 by Suzie Ford

The Star Wars: The Old Republic site has been updated with a pair of articles outlining class changes to both the Jedi Knight and the Sith Warrior with the arrival of the v2.0 "Scum & Villainy" patch earlier this week.

Marauder

Dual Saber Throw (New ability): This ability throws both sabers forward, dealing high damage to everything in their path. Upon striking a target, that target is additionally slowed by 50% for 6 seconds. 18-second cooldown.

Below are some additional details on changes made to the Marauder’s skill trees. Many more skills than the ones mentioned here have changed; these are really just the highlights.

Read more about each at the links above.

 
 
 
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