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WildStar : Nexus Shines at PAX East

Posted Mar 26, 2013 by Michael Bitton

Learn all about WildStar's presence at this year's PAX East in our latest preview.  We have the skinny from the presentation Carbine gave exclusively to press and fan-sites. See why this game won our Most Innovative award, and why it's quickly becoming a title to watch in 2013.

Housing is usually a feature you see come in post-launch (if at all) with most MMOs these days, but player housing is integral to the overall experience in WildStar. We were treated to an extensive demo of the housing system, and as someone who was an avid player of Star Wars Galaxies in its heyday, I can say that Carbine Studios has somehow managed to one-up SWG’s implementation. Sure, there aren’t player cities and you aren’t building your house in the open game world, but to say that WildStar’s housing is robust would be an incredible understatement.

Read more of Michael Bitton's WildStar: Nexus Shines at PAX East.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB
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