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WildStar : It’s All About Soul

Posted Mar 08, 2013 by Suzie Ford

WildStar is setting itself to be something completely different, a world that players like to be in, not just for game play mechanics, but because it's a fun place to be. Check out our latest WildStar column and see why we think it may succeed and then leave your thoughts in the comments.

MMOs are in desperate need of more flair, more often.  Why must every game be so gritty, dark, and “epic” all the damn time? I don’t think it’s too much to ask that we try to have a little fun in the worlds we’re asked to spend hundreds of hours with.  Not that games which try to take themselves seriously aren’t without soul.  Don’t get me wrong.  But what ends up happening? When every world is filled with heroes against some dark and malevolent rising evil? Well, what happens is they cease to be discernible from one another.  They all become some giant high fantasy goop we muddle through until something better comes along to capture our imaginations.

Read more of Bill Murphy's WildStar: It’s All About Soul.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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