Goblinworks has updated the Pathfinder Online site with a new blog post by Art Director Mike Hines. The post tells of the way the team is bringing characters to life in the Pathfinder Online world and he presents readers with several intriguing screens.
One of our primary focuses has been developing the player characters and their equipment. There are volumes of great ideas for character equipment, armor, weapons, and characteristics in the Pathfinder Roleplaying Game database, but we've had to distill down the consistent visual themes and details into full sets of equipment that have a unified progression, read well at in-game sizes and quality, and make sure they all look awesome and fit into the Pathfinder world. On top of that, we have to make corresponding variants of equipment sets for male and female characters of all player races. It is a huge task, but we've been making a lot of great progress. We were without an on-staff concept artist for a while, so we started with Goblins Da and Stephen doing a lot of quick 3D concepts to develop the larger shapes and get a feel for the overall designs.
Read the full post on the Pathfinder Online site.