In today's column by Matt Miller, we take a look at Dynamic Events and how nice it would be to see the return of these types of in-game events being run by actual human beings rather than simply scripted. Check out Matt's ideas and then let us know what you think in the comments.
I mentioned in my first column how I got started playing online games with MUDs such as Gemstone, and how they captured my imagination in a way I didn’t know was possible. One of the things that these games did was Dynamic Events that were not simply pre-scripted encounters that ran automatically, but were run by game masters and administrators, and had a special sense of involvement I’ve seen replicated only a few times since.
Read more of Matt Miller's Dynamic Events.