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Michael Bitton : How SWTOR Can Own 2013

Posted Jan 23, 2013 by Michael Bitton

We're hoping Star Wars: The Old Republic has a better 2013 than 2012, but what should BioWare do specifically? We weigh in with this week's SWTOR column.

Face it, 2012 was a rocky year for BioWare Austin and this was clearly reflected in SWTOR’s game updates that year. While there were a few gems, the studio was undergoing many changes and spending significant development time retrofitting the game to work as a free-to-play product. Outside of the Legacy feature, there weren’t many new systems introduced in 2012. We were mostly treated to familiar forms of new content updates, ranging from new Operations, Warzones, new Flashpoints, and the like.

Read more of Michael Bitton's How SWTOR Can Own 2013.

 

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined MMORPG.com as the site's Community Manager. Follow him on Twitter @eMikeB
 
 
 
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