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The Repopulation : Crafting Attribute System Detailed

Posted Jan 19, 2013 by Suzie Ford

The team behind The Repopulation is stepping up information dispersal about a game that is on many fans' "most anticipated" list. In the latest developer blog, the Crafting Attribute System is detailed. Crafting received a major overhaul in the latest development notes and the team is excited to share what that means to players.

Our crafting system already featured a flexible recipe component system where putting different parts into the recipe produces different results. We also have a quality/grade system to differentiate the results of beginning crafters and experienced crafters.  We wanted to add a bit more flexibility to the system by allowing more control over some of the stats associated with the fittings.  To overcome that hurdle we introduced the attribute system.  

Read the full post on The Repopulation's site.

 
 
 
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