Trending Games | ArcheAge | Guild Wars 2 | Warhammer 40K: Eternal Crusade | WildStar

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,789,864 Users Online:0
Games:723  Posts:6,193,827

Newsroom

Newsroom

Filter Week Filter Game
RSS

General : Out of the Box: Planescape Sequel Announced

Posted Jan 09, 2013 by Suzie Ford

Roleplayers rejoice! Rock, Paper, Shotgun has announced that a sequel to the wildly popular Planescape: Torment is in the works. The setting is called Numenera and is in development by original Interplay boss Brian Fargo. They've got a terrific Q&A with Fargo at RPS so be sure to swing by for a look! DISCUSS!

RPS- I know he revealed it back in August and seemed to have a ton of groundwork done already, but is Monte Cook’s Numenera setting being designed with a Torment game in mind to any extent? Will you guys have a chance to shape his plans for that as you’ll be working together?

Fargo: The wheels for the Torment game have been in motion for quite some time. The more we explored the Numenera setting, the clearer it became that it’s a natural fit for a Torment game. And it isn’t too surprising that Numenera’s aesthetics work well for Torment given that Monte was a key designer for the Planescape setting.

Numenera is very exotic and rich, but is a flexible universe that empowers and support GMs. As Torment desires certain locations or features, we’ll be able to do what we need to while fully respecting the setting. This goes beyond a typical licensing arrangement as Monte will be giving us direct input and even provide writing for some of the game areas. I’m really pleased to have Monte be part of the team.

 
 
 
Leave this field empty
Post Your Comment:
Our RSS 2.0 News Feed

Special Offer