As the open beta phase of development approaches, City of Steam's Dave Lindsay has penned a new letter to the community on the official site. In it, Dave talks about his experiences with closed beta testers and how his own game time led him to some important changes the team will be bringing to CoS in the next version.
- Difficulty Curve: We threw a few nasty curve-balls. Some of these were intentional, and some were the byproduct of rapid development iterations. We want a smooth difficulty curve and will do our best to hit that sweet spot.
- Better Feedback: Successes, failures, and results in general. We are going to tidy these up, tell you exactly what happened and provide better feedback all-round.
- Clarify Stats: If you’re a long-term follower, you’ll know the improvement to stat clarity since alpha has been nothing but amazing. This will only get better.
- Training & Tips: Instead of dumping everything during the tutorial, we’re going to spread out the learning of tricky game systems throughout the early character levels, so you can learn at your own rate, and revisit these tutorials whenever you want.
Read the full article on the City of Steam site.