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The Secret World : Making Buy-to-Play Worth It

Posted Dec 26, 2012 by Suzie Ford

Now that the proverbial cat's out of the bag and The Secret World has officially gone "buy to play", we take a look at how Funcom needs to make the purchase worth it for players. See what our ideas are before adding your thoughts in the comments.

One of you did manage to get on my personal nerves by going all “We're gonna sue the pants off of Funcom and take them to hell” in a comment, for lack of a better term, though I let it slide since we were all afraid of dying from a disastrous world-rending cataclysmic event.

Funcom has been looking out for those comments in the community though, and apparently, they did some more post-announcement magic to make it clear that subscribers, whether grandmasters or not, will not be shafted for their loyalty.

Read more of Victor Barreiro Jr.'s The Secret World: Making Buy-to-Play Worth It.

 
 
 
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