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PlanetSide 2 : Review in Progress - Part 2: Infantry

Posted Nov 28, 2012 by Michael Bitton

Our review-in-progress for SOE's newly released MMOFPS, PlanetSide 2, continues today with part two. In this latest installment, we focus on the game's infantry experience.

Infantry are also essential to capturing enemy territory. You can bring all the airpower in the world but you’re not going to be able to bomb an enemy base over to your side’s control. You need boots on the ground to capture points and disable power generators that power the base’s various shields. In fact, the shields on the outer edge of an enemy base block vehicles (but not infantry) from entry, so if you even want ground vehicles to participate in the inner-base battle you’re going to need some grunts to take out the power generators in order to allow the armor to roll in.

Read more of Michael Bitton's PlanetSide 2: Review-in-Progress - Part 2: Infantry.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB
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