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Star Wars: The Old Republic : Ancient Hypergate Warzone Profiled

Posted Nov 27, 2012 by Suzie Ford

The Star Wars: The Old Republic site has been updated with a new developer blog post penned by Senior Designer Rob Hinkle. In it, Hinkle reveals new information about the warzone called The Ancient Hypergate and what players can expect to find there.

From a gameplay standpoint, Ancient Hypergate plays like a combination of a 2 point objective map, team death match, and a multi-flag game of capture-the-flag. Each of the two energy pylons is synchronized on a power cycle. At the end of this cycle, each pylon discharges energy into the gate of the faction that controls its objective point. Holding one or both of the pylons directly leads to gaining points at the end of each cycle. The amount of energy discharged is based on the amount of enemies defeated during that specific power cycle. The more players defeated, the more energy discharged into a gate! Additionally, the generators in the central structure of the Warzone release suspended energy orbs into the atmosphere. Players are able to collect these orbs and run them directly to an energy pylon. Getting near a friendly controlled pylon with an orb will immediately discharge a small amount of power directly into the gate.

Read the full post and check out some nifty screens on the Star Wars: The Old Republic site.

 
 
 
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