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General : A First Look Interview About a True Sandbox Experience

Posted Nov 20, 2012 by Suzie Ford

Greed Monger will be a true sandbox environment for players when the world begins with nothing but animals and raw materials. Find out how the game world will evolve when players enter in our exclusive interview with Jason Appleton. Join in on the conversation in the comments.

MMORPG: Tell us how Greed Monger works as a Sandbox game? What are the main features that allow players a true sandbox experience?

Jason Appleton: The world will launch initially with nothing but nature and the players. It will be up to the players to create the world they will live in, the cities they want to work in, the home they wish to live in. Every finished item in Greed Monger will be crafted by the players and the world will evolve as players make progress. Aside from player owned non instanced housing and shops, players will be able to work together to construct community buildings that will spawn much needed NPC’s that will help unlock portions of the story as well as offer a multitude of services to the player base.

Read more of Garrett Fuller's Greed Monger: A First Look Interview About a True Sandbox Experience.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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