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The Repopulation : Monthly State of the Game Posted

Posted Nov 02, 2012 by Suzie Ford

Fans of The Repopulation will want to swing by the official site to check out the end of October State of the Game letter. In the monthly progress update, the team lets fans in on what they've been working on. In October, the team was focused on getting The Repopulation feature complete and added a vehicle system to the game.

Vehicles in the Repopulation allow for multiple mounted players. This means you can have a driver, gunners, and passengers. They can be used for both combat and non-combat purposes. Some vehicle types are intended for transportation, and others for war. You will be able to "trick out" your vehicles using a vehicle upgrade system. This includes passive upgrades such as improving the steering, speed, shields, or armor of a vehicle, as well as active upgrades such as adding weapons, or usable vehicle perks such as mines, cloaking devices or turbo boosters. It is a complex system that is still mid-implementation at this point. We do have the basics covered now though, and have tackled the larger issues of synching the mount positions properly and allowing vehicles to transfer smoothly across seams. We'll cover these features in much more detail in the upcoming feature.

Read the full state of the game letter on The Repopulation's site.

 
 
 
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