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The Secret World : The New Game Director Speaks

Posted Oct 11, 2012 by Suzie Ford

We had the opportunity to catch up with Funcom's Joel Bylos after his recent State of the Game letter for The Secret World was released. He's got a lot to say about the game, the team's vision and much more. Read on! How do you think TSW's direction will change under your tutelage? An example I can think of is how Craig Morrison took over Conan for Gaute Gaudager, the world of Hyboria's direction changed a lot compared to where the game was headed beforehand.  I know the work of making and maintaining a live game is a team project, but what are your ideas for enhancing TSW going forward?

Joel Bylos: I think it is inevitable that some of my personality will creep a bit more into the game, but honestly the content in TSW really already follows the direction that Ragnar, Martin and I set down for it. I wrote many of the missions in the game myself, so the game already has quite a bit of the "Joel" touch in it.

Ragnar is still the Creative Director and I am completely comfortable with the direction that he has set down for the coming months. Where I will need to do a little more work is actually the areas where Ragnar has less of a focus - PvP and Systems. I think you'll see more of my touch in some of the larger features we are working on in those areas - but not for a while.

Read more of our exclusive interview, The Secret World: The New Game Director Speaks.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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