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Continent of the Ninth Seal : All the Normal Fantasy Trappings

Posted Aug 27, 2012 by Suzie Ford

Webzen's Continent of the Ninth Seal, or C9, is an action MMO akin to Vindictus from competitor Nexon. We've been putting C9 through the wringer to see how it measures up to the rest of the 2012 crop of MMOs. See what we discovered!

So basically, with C9, everything you do will pretty much take place in an instanced dungeon, whether you’re grouped or solo. It isn’t horrible, but it will definitely be a turn-off to the anti-instancing mob out there. I’m not anti-instancing really, I get the point of it and understand its uses, but the amount of it in C9 felt over the top even to me. Especially since you run to the same entrance point for each one, and then ‘choose’ which dungeon you want to enter. It just made the whole situation feel very repetitive… run around town, get quests, run back to same cave entrance I’ve run to a hundred times already. Anyway, I’ll get into that more later, let’s get on with the meat and taters of this review.

Read more of Richard Cox's Continent of the Ninth Seal: All the Normal Fantasy Trappings.

 
 
 
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