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WildStar : Ensuring That the Journey is Fun

Posted Aug 20, 2012 by Suzie Ford

We had our team on the ground during Gamescom 2012 in Cologne, Germany to check out some of the hottest titles there. In our latest preview, we take a look at WildStar and how the team plans to make progressing through the game a blast. See what we found out and then leave us your thoughts in the comments.

If it all works as advertised, this is going to be a recurring theme in Wild Star. Carbine Studios apparently is intent on ensuring that the experience of migrating from level one to level cap is a fun one, a goal that kinda makes me go weak at the knees. Raids-wise, it looks like we'll be able to expect things like cannons to use against the massive end-bosses.

Read more of Cassadra Khaw's WildStar: Ensuring That the Journey is Fun.

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