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Independency : The DayZ Standalone

Posted Aug 17, 2012 by Michael Bitton

What do we know so far about the standalone version of DayZ? What would we like to see improved in the full game? We discuss it all in this week's Independency column!

On August 7, Rocket announced via Twitter that the DayZ standalone project had received the green light. Surprisingly, Rocket has also committed to continuing development on the DayZ mod in parallel to the standalone project. We didn’t learn too much about the standalone at first, only that the game would follow Mojang’s Minecraft model in that the game would be iterated on quickly and be made available to players at a significant discount even while in an Alpha state.

Read more of Michael Bitton's Independency: The DayZ Standalone.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB
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