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Salem : Edgar Allen Poe Meets Animal Crossing

Posted Jul 24, 2012 by Michael Bitton

Ever wanted to play an MMO that somehow manages to combine aspects of Edgar Allen Poe's work with Animal Crossing? If your interest is piqued so far you'll want to read on for our full preview of Salem for all the details!

Players will be able to cooperate with or irritate each other as much as they like with Salem, an upcoming crafting-based MMO being co-developed by Bjorn Johannessen and Fredrik Tolf, Creative Director and Chief Engineer of Seatribe, and published by Paradox Interactive.  Salem is a free-to-play, browser-based sandbox MMO set in colonial America, with a huge (25x25km2) game world and a graphical style that is a "cross between Edgar Allen Poe and Animal Crossing."  Players take the role of intrepid colonists who can go out into the world to gather and craft, progress in skills, build homesteads and towns, and work together or wreak havoc on each other.  I got to sit down with Bj?rn and take a look at Salem this past week, and was intrigued by the amount of depth and polish that the game has to offer even in its current closed beta build.

Read more of Som Pourfarzaneh's Salem: Edgar Allen Poe Meets Animal Crossing.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB
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