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Brick-Force : Interview with Armin Papenfuss

Posted Jul 20, 2012 by Michael Bitton

We recently sat down with Brick Force game designer Armin Papenfuss to discuss the various gameplay modes available in the game and what the future holds for Brick Force.

MMORPG: Can you give players some information about getting started in the game? What is your recommendation when you begin playing?

Armin Papenfuss: My advice is to start with some shooter matches. For players who are mainly interested in FPS this is the obvious choice. But also for those who want to build it´s a good way to see what other players already did out there and get inspired by their work. There are some awesome maps with interesting twists available. Or one might see some maps with things to make better. And then, it’s off into build mode with fresh ideas!

Read more of Garrett Fuller's Brick Force: Interview with Armin Papenfuss.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB
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