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Maestia: Rise of Keledus : Interview with Cho Eun Sang

Posted Jul 20, 2012 by Michael Bitton

We recently caught up with Maestia producer Cho Eun Sang to learn a bit about the game. Read on for all the details!

MMORPG: Give us a background on Maestia, how did the game come about? 

Cho Eun Sang: Our initial goal was to provide all of the benefits MMORPG game can provide and set out to create a special skill system that was unseen before. We’ve also tried to put a lot of emphasis on aspects such as PvP and PvE to promote community aspect of the game. Our Maestone system is also something that is unique to our game as well.

Read more of Garrett Fuller's Maestia: Interview with Cho Eun Sang.

 
 
 
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