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The Secret World : Make or Break Features

Posted Jun 28, 2012 by Suzie Ford

There are things that players want to see or need to see when first entering any MMO and The Secret World is no exception, particularly given its ostensible title as the thinking man's MMO. See what things we believe Funcom must deliver on in order to make it big when it launches next week. Have thoughts? Leave them in the comments.

The popular gamer notion is that developers have about a half hour to make the case for their games before players will either love or hate it. That’s not to say that this is a fair assumption, just that it simply is what many of us are like in these days of instant gratification. So taking this notion and applying it to next week’s release of Funcom’s The Secret World, there are several key areas that players will be looking at right from the start that will either make or break the game.

Read more of Suzie Ford's The Secret World: Make or Break Features.

 
 
 
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