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Dragona Online : The Official Dragona Review

Posted Feb 23, 2012 by Suzie Ford

Dragona Online is self-described as a world where swords, sorcery, dragons and monsters exist. It sounds like a high-fantasy gamer's paradise. See how Dragona measures up in our latest review. Leave us your comments when finished.

There’s been a trend of MMO burnout recently, and games like Dragona are part of the reason why. The game plays it safe taking cues from all the big MMOs on the market and while there is a few interesting ideas, the execution is rushed and lacklustre. I suppose I just summed up this review in the first two sentences, so I should take a moment to praise some highlights with more details on them later in the proper sections. The art direction is very well done, especially the environments, but character models are disgustingly fan service, an auto travel feature, while badly implemented, is a nice try at the very least and classes do feel distinct from each other even though ability gain is far too slow. I suppose each of those points came with criticism but get used to that, it will be the entire tone of this review. Pour a glass of wine for this one, you may need it.

Read more of Phil Bickle's Dragona: The Official Dragona Review.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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