Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:608  Guilds:3,083
Members:1,602,298  Online:0
Guests:0  Posts:4,856,444

Newsroom

Newsroom

Filter Week Filter Game
RSS

Ultima Online : The Making of a Classic Part 2

Posted Feb 16, 2012 by Suzie Ford

Yesterday our readers were treated to the first of a two part history of the grand old Lady of MMOs, Ultima Online. Today we continue our look at how this venerable title came to be in part 2. Read on and then share your memories!

So now that they had the art style, the funding, and the engine - they needed a direction for the game to head in. Again the idea of “simulating fantasy” set out early by Garriott resurfaced, but they had a slightly different take on the traditional Avatar plot lines of preceding Ultima games. Inspired by pen and paper gaming; the project wouldn’t focus on the heroics of the individual, but instead the idea of co-existing in a world with others. You could be a hardened fighter, slaying monsters, or instead you might be a simple blacksmith, forging the armour and weaponry for those more courageous sorts – both play styles were catered for, and both equally important: you need the chain of production to get anything done, even in Britannia.

Read more of Adam Tingle's Ultima Online: The Making of a Classic Part 2.

 
 
 
Leave this field empty
Post Your Comment:
Our RSS 2.0 News Feed

Special Offer

Sponsored Links

Reviews:
The Mummy Online Review : 4.7 Reviewed on Friday June 01
Aion Review : 8.0 Reviewed on Thursday May 31
Allods Online Review : 7.6 Reviewed on Thursday May 31
Pandora Saga Review : 6.5 Reviewed on Wednesday May 30
Dungeon Fighter Online Review : 7.5 Reviewed on Tuesday May 29
Popular Features:
The List : 5 Ways MMOs Will Survive Column added on Monday May 28
MMOs these days are having a hard time...some of them anyway. Studios are closing. Developers... Read More
Star Wars: The Old Republic : Will TOR Adopt ‘Mega Servers’? Column added on Tuesday May 29
Will Star Wars: The Old Republic go the route of DC Universe Online and implement... Read More
The Secret World : The Melee Skills Interview Interview added on Monday May 28
We sat down with Funcom's Martin Bruusgard to talk about the melee skills in The... Read More
Rift : Conquest Preview and Impressions Preview added on Wednesday May 30
Last week, Trion Worlds revealed some of the first information about Rift's upcoming 3-faction PvP... Read More
The Secret World : The Social Experience Interview added on Tuesday May 29
Funcom and the development team behind The Secret World chose to engage players in a... Read More