Marie "Aro Sei" Croall has penned a new entry on the Fallen Earth blog detailing some faction changes that will be coming into the game in the near future. The changes will be implemented mainly in the faction mechanic itself and Croall lays out the implications of the alterations.
With the introduction of Global Territory Control, a system that combines the recently introduced Faction Territory Control keep mechanics with conflict towns and allows players to capture territory to contribute towards a global advantage for their faction, we also want to make sure it is clear to all players who they are fighting for and who they are against. Currently the situation can exist where Player A can be allied with Enforcer and Lightbearer while player B is allied with Lightbearer and Vista. Player B can be hostile to Player A but will appear friendly due to the shared Lightbearer faction. It can get kind of messy, and not knowing who will attack you can really put people off of PVP. FE has a bit of a learning curve and this is one of the places where we feel we can soften that without dumbing it down.
Read the full post on the Fallen Earth blog.