Later this week, Korea's G-Star convention gets underway. To lay the foundation for his visit to Korea, MMORPG.com's Richard Aihoshi had the opportunity to connect with Sung Jin Hong, Executive Producer for Archlord X and Paul Doo, Archlord's Product Manager to chat about Archlord X. We've got an exclusive firsthand look at Archlord X through the eyes of the dev team. Check it out!
MMORPG.com: When did development of ArchLord X begin, and what is the current status? Why did you make the unusual decision to launch global service instead of starting with the domestic Korean version?
Sung Jin Hong: We started development of Archlord X in January of 2010. The development concept is to target Archlord global users who highly value and passionate about the game. Currently, we are working our hardest to launch in early 2012.
Read more of Richard Aihoshi's ArchLord X: Exclusive G-Star Interview.