We are pleased to bring you our fourth installment in our exclusive coverage of the EQII Fan Site Event 2004 that was held last weekend in San Diego, CA. This new feature will cover game content, guilds and audio in the game. It is a GREAT read and covers some hot topics:
What if someone likes to fly solo basically? Will he be able to get enough Status himself to access that Prestige merchant?
Well there is some content that you can only attain via the aforementioned status methods. You can get a mount, and a mount is prestigious, but it would be far more difficult and expensive because it wouldn't just be status, it'd be status and coin as well. And you would have fewer options, for example the really cool titles and really cool mounts and the best house layouts are only going to be available through the guilds and will be awarded as social structures. It's very similar to the other side of the house in the Adventuring path, the really cool loot isn't generally something you can solo; it's going to be on that Raid encounter dragon or something along those lines. The other thing to note though is you might want those solo type players in your guild, if they really crank on the Writs and do the status because realize they can go out and do that on their own and make a valuable contribution to the guild without raiding and doing other guild activities.
What about servers? There have been a lot of rumors going around concerning various special server types: Broadband Only servers, Roleplay Servers, PvP servers etc, can you clear any of this up?
We haven't announced server types yet, we're keeping our options open there, but nothing has been announced as of yet. We're not even announcing server names until right at launch, even through beta they will just be beta1, beta2, beta3 etc. There will be no special rule set servers at launch. But change always happens.
What we've found is that the PvP players really care a lot about their PvP and they're really vocal. We don't want to disappoint so whatever plans we have we'll announce when they're finalized but as of right now at launch we are not doing any PvP. PvE only at launch. The problem with allowing even the consensual PvP; dueling and such, you set expectations for what you're going to do later with PvP. We actually have some very clear ideas about where we want to go with PvP and it's not like anything you've seen before, so when you hear about it you'll understand why.
To read the entire 2 page feature, just follow this link!