This week in the MMORPG.com Way Back Machine, Lead Writer Bill Murphy takes a look back, way back, at Craig McGregor's first impressions of the ill-fated Ultima X: Odyssey at a hands on in San Fransisco.
Ever since getting my invitation from EA to attend the UXO special unveiling event I could not help thinking "why are these guys spending all this money to fly hundreds of fans, guild leaders, media and sleep deprived code-monkeys like myself to San Francisco from all over the country just to tell us about an upcoming MMORPG title?" I now have my answer…because they are creating one of the most breathtaking massive multiplayer RPG's and they wanted to see our faces and mop up our drool. This game has most of the elements that make MMORPG's great, as well as some new and creative additions.
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