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Auto Assault : Our Exclusive Interview!

Posted Jul 06, 2004 by Craig McGregor

Recently, our own Richard Duffek (aka Kunou) sat down with Ryan Seabury - the Senior Developer for Auto Assault for a little Q&A session.  He managed to get a ton of great information from him! This interview also features 5 exclusive screen shots from the game!  Here is a snippet from the interview:

MMORPG.COM: Do the races have bonuses and/or penalties for different classes? In other words are there race/class combinations that work better than others?
Ryan: We depart from traditional fantasy RPG a bit here. Each race has 4 exclusive classes that the other two races cannot play as. Each of the 4 classes represents a combat archetype which we boiled down to the tank (commando) role, the support (engineer) role, the commander (officer) role, and the special ops (ranger) role. Each of those class types will be restricted in the kinds of vehicles they can drive, useable equipment, and skill sets. For example, the Biomek Terminator, a tank class, will drive heavier equipment ranging from heavy pickups to -- you guessed it -- tanks! While the Biomek Agent, a special ops class, will drive very agile vehicles from armored motorcycles to combat buggies.

While there are similarities across races for each of the archetypes, the individual classes really are unique to each race. Additionally, every class is a combat class -- so your traditional healer role in Auto Assault is going to be able to hold their own in solo combat, albeit through indirect means.

You can read the full version of this terrific interview at this link.

And here are the 5 exclusive screen shots that accompanied the interview. Members who are logged in can also view the high-rez 1600x1200 versions by clicking the links under the screens:

MMORPG.COM Exclusive (07.06.04)
MMORPG.COM Exclusive (07.06.04)
MMORPG.COM Exclusive (07.06.04)
View 1600x1200 View 1600x1200 View 1600x1200
MMORPG.COM Exclusive (07.06.04)
MMORPG.COM Exclusive (07.06.04)
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