In a mysterious announcement at this year's GenCon, Atari indicated that it was working on a Dungeons & Dragons based MMO but could not discuss it at the time. The announcement came during a discussion of new D&D products, as reported by Critical-Hits.com. In addition, SuperAnnuation.com has discovered that several domain names have been purchased by Atari including VisitNeverwinter.com, Neverwinter-game.com, NeverwinterGame.com, PlayNeverwinter.com, and SaveNeverwinter.com. The domain registry was completed on August 4th and doesn't expire until 2013.
So, what would you think of a Neverwinter NIghts MMO? Let us know on our forums.

I'd be very interested in seeing what they can do with it.
I played nwn + the kingmaker expansion, but had already moved to WoW before nwn 2 was released.
If I hear anything about it being f2p, though, I won't give it any more thought. :P
Imo, their way too late for it being successful. Not because of 'that other'-mmo but the latest NWN game is already pretty aged, thou some ppl play on kinda 'persistant' services in an mmo-fashion, but still too late.
I'd rather like to see daoc2.
Would depend entirely on the ruleset that they decided to use. Everything so far using the new rules has really sucked as they dumbed down what once was a deep and rich game for the mmo crowd. Regardless, if it is Cryptic making it, well.... I fear it will be a stellar flop.
Meh! I don't expect it will be a Triple A MMO or sandbox so there's not much in the way of interest for me. I'll stick to SWG-EMU for now, thanks.
Well if Cryptic is making we all knwo what to expect.Great Character customizaiton at creation ,heavily instanced world,very little content with most of it being repeatable missions to disguise the severe lack of content and anything outside combat will be broken at launch.
If Cryptic makes the game, the only thing I'd want to see is the rage on the forums from the people who bought lifetime subs. Cryptic is literally the worst video game company, bar none. I can't even think of a single one worse than Cryptic is.
Do not screw this up Cryptic! it is just one of the best itellectual properties out there and I'm just cringing at the thought of Cryptic gettind their hands on it. As always though, we'll see how it goes.
Forgotten realms is the perfect world for a MMO. But I have a feeling Cryptic will release it way too early and flush it down like STO.
I am hoping to be wrong but I never forgave Bioware for selling the IP, NWN 2 was crappy and that was a lot easier to make than a full MMO is. And Obsidian is at least somewhat more competent than Cryptic.
Eh, they could do a lot with it considering that it is technically Forgotten Realms.
I think I'm with Rockgod99 on this tho'; I'd rather see a good stand alone game. Maybe a MMO type hybrid deal where community could be a focus.
As long as they don't allow Cryptic to develop it I would interested in giving it a shot. If Cryptic gets their hands on it at all it is a HUGE NO for me.
Explain to me the big deal about this please.
I am a big fan of Champions Online and i think its an incredible MMO. If NWN is as much fun as CO i will surely give it a try even though i am not into fantasy genre.
Forgotten Realms was the most popular setting for players of the AD&D pen and paper RPG before WotWC bought out TSR and raped the franchise and left them with a dessicated corpse.So it has the most fans and the deepest lore and literature associated with it.
I personally always preffered Greyhawk but that's just perosnal preference.
I am really skeptical that Atari or their minions can pull off a decent Neverwinter Nights game. There are too many mediocre games in the fantasy area already, we don't need another one.
I'm just going to keep my reaction simple:
Ooooh....
Forget the skepticism; this is a definite "wait and see".
This would be very nice! I believe Atari would do this IP justice... the current D&D MMO incarnation does not satisfy ... I miss the old world settings, forgotten realms, greyhawk ... this is D&D.
I am a big Pen and Paper RPG fan so i would be really excited if there would be a MMO which heavily makes use of all the rules.
However i would only be interested if they would really stick to the rules which kind of would make the game harder than most mmos out there right now BUT if they would do so i dont think the game would become a success most ppls would just not be able to handle it anymore ::
What do I think of a NWN MMO? Awesomesauce!
What do I think about Atari backing it? ehh...
I'm just happy someone might be doing something more with the D&D universe than DDO, which IMO, is pretty damn terrible.
the Forgotten Realms stories and lore is one that has no equal. However I only trust BioWare (black Isle) in the making of their games. Baldur's Gate is one of the best games ever made in my opinion (thats also due to using the 2ed rules) and i would love to see an MMOs build around the land North of Amn.
however I do not think one will ever come...and I would be very careful if i saw one that was coming.
Actually, give me a persistent world with a toolset like NWN and let us make our own adventures within the framework/world... that might have possibilities. Make just a fantasy MMO set in and around NW? Bah, dime meet dozen.
First. NO Cryptic! DO NOT Let them have this.
Second. Why Neverwinter Nights? Why not just Forgotten Realms Online?
Third. At least sell it like it's going to be the world of Faerun and we'll be running all over Forgotten Realms locales with abandon!
That's all. Now implement!
I don't think the OP got their facts straight at all.
For one, Atari was nowhere to be found at GenCon, nor were any pc or mmo folks, not this year . Not even Blizzard was there like in years past to show off their next expansion ( which I thought was a bit surprising.Maybe the computer and videogame folks are feeling the economic crunch and decided not to spend the money on show room space?)
In the DnD seminar, it's only mentioned that Atari was working on a videogame, and they couldn't talk about it.However it's been rumoured in other places for quite a few months that Cryptic was working on some kind of FR MMO, and that Atari wanted to do something with NeverWinter nights.That's been eluded to for awhile ever since the Turbine lawsuit.
In that one, Turbine alleged that Atari was trying to terminate their contract with Turbine and do an end run around them because they wanted another mmo studio ( allegedly Cryptic) to make an mmo based on Neverwinter Nights). Did that ever get settled?
Or did the suit WotC had against Atari ever get settled?They were suing Atari because they were dealing with a competitor in Europe ( Codemasters).I guess Atari was using Codmestars to manage DDO over there, which was a no no in the contract Atari had with WotC.
For me it's all a moot point, because if it is Cryptic, well Cryptic makes ultra shitty gamesBoth Champions Online and Star Trek Online are piles of crap.
I'd just like another product like NWN, but instead of Forgotten Realms give us Pathfinder.Paizo has made a much more compelling and interesting world, and Pathfinder is a much better written and realised system than DnD 4.0. I'd love an game like NWN but with updated graphics ( done right, not like the crappy NWN2 that Obsidian made).
but bioware on it and im in (considering they dont completely fail @ TOR)
NWN as a MMO? NNO? I'm in.
I honestly don't like the idea.
A forgotten realms (in general) MMO would be fun, yes.
Specifically the NWN setting? Sounds like it'd be boring.
I'll stick with Eberron for now (which has always been my favorite DnD Universe). Hopefully they release a second DDO, or a big graphics update or something.
Maybe for Console?
What a sad day it would be if cryptic got thier greedy lil hands on a NWN mmo
*shudder*
I would rather see NWN3 done in more of a style like the first NWN. But as an mmo, not to sure about that idea.
NWN is nice but I would like to see a Darksun campaign setting.
No way... it's the only place where there is an actual REAL rper community... turning it into an MMO would kinda ruin it. :|
I would love a true Forgotten Realms D&D online game - would be the one title that would cause all others to /cancel.
Unfortunately, I doubt it could ever meet expectations. Leaving me (and others) to wallow in anguish over what might have been.
With this game I would expect everything the game books provide, an exact (or at least thoughtful, functioning) representation of the gameplay mechanics (in real time of course).
Let me be a GM and "rent" a dungeon instance that I open for business on Friday nights that allows me to set obstacles, mobs, difficulty and integrated voice chat using an ominous altered voice. I could then role play a hapless loner on the side of the road beckoning those who wander by to take up arms and follow me to retrieve... my lost parakeet.
Cantrips and liches, Elminster and Mistra... Menzoberranzan. Dual class and fireballs.
A Forgotten Realms / Neverwinter Nights MMO has long been rumored to be in development by Atari. And of course Cryptic is making it. This was before Champions and STO was even released. The only thing stopping them was the lawsuit, which I never heard if it was settled or not.
Personally, I couldn't be less excited for a D&D product in my life. It's a real shame such a great franchise is in the hands of Atari / Cryptic.
I would be very interested in a D&D based MMO that had the option to successfully replicate Pen & Paper D&D. You could have computer-generated dungeons that players could opt to modify and D&M, as well as giving players the option to generate their own dungeons from scratch.
This could lend itself greatly to the currenly popular cash shop model, offering DMing tools/upgrades for reasonable prices.
Plus, I'd like to see the D&D game mechanics brought to life, i.e. formations/tactics instead of the (un)holy trinity of Tank-Healer-DPS. DDO came close, but the game still relies on the trinity.
Best lore and background stories, a forgotten realms MMO...... but only if no based totally on the D20 system thats just not fit for an MMO
It would put money on it being a NWN mmo. After all Atari is buying all the NMN websites out there. If you remember back a few years, a rather large Diable 3 community website called Diablo3.com, which just was a fan site for Diablo and Diablo 2, was bought and shutdown by blizzard to only open it up later for there up and coming Diablo 3 game.
I've said both before, I'll say both again ...
Whoever thought to put DDO in Ebberon and not Forgotten Realms should've been fired as soon as their idiot lips parted.
There are a LOT of MMO'ers that cut their teeth by rolling dice in FR. None of my original gaming group can get together anymore, but we all MMO and we all look for a way to get FR online ... somehow. We even looked at the NWN engine to try to mod, but nobody has the time.
Second, if BioWare would release NWN3 Player Client for $50 & NWN3 DM client for $250 + $5 / month / 8 Clients (with GUI encounter builders, rule changers, class creators, etc ... AND! a dedicated server program capable of handling up to 128 clients) I firmly believe they would have the second or third largest "MMO" ever. But their profits would be amazing because there would be no need to provide game servers or Customer Support outside of technical issues. OR, they could provide a full sized persistent world and add a $15 / month charge to the player client.
Where it get's REAL interesting is when the devs start buying "areas" from DMs that run their own vanilla servers but just chose to focus on different areas than Neverwinter. In less than 18 months I think the entire world of Faerun would be populated .. from Kara-Tur to that island that took the place of Maztica.
But I think every MMO should offer a DM client. Something where people could actually MAKE edits to the game (text bugs) and submit whole new areas for review. Imagine how awesome any game could be with 10k or 100k builders and bug fixers.
I'd buy it.
I know lots of MUD devs would.
How about all the people going through school for game design?
New Neverwinter Night! NWN:Chronicles of a failure.
Atari remenber what made the success of a game before make a new one.
Make a rpg with toolset and DM tools.It's what D&D players want and it's what Neverwinternights players want.
it's a horrible and ungodly shame Cryptic has this IP. They're going to run it right into the fucking ground like every single thing they put out. Hell, it's most likely going to be built on that same pisspoor used up outdated engine they keep recycling. R.I.P NWN. You were a great game and so was your sequel.
Sometimes it's better to just let things die off. Atari. You are total idiots for this. Seriously.
I don't hate Champions but no way would I want this game engine or mechanics slapped on a D&D game. Gonna have to say no to Cryptic on this one. They have one of the most popular Sci-Fi IP's and just wasted it for the most part.
Sadly, I don't have much faith in them creating anything deeper than a Popcorn-MMO.
I would love to see another NWN MMO. Maybe we can bring back some of the old guilds. KEF, KAAOS, KoRT, SA, TGC. I think it would be great fun.
I think Atari is getting sued over the DND rights, so who knows if they'll ever make a NWN MMO. They most likely would get Craptic to make it, so it'll suck.
I Love the idea of an MMO in the forgotten realms setting...and would play a NWNMMO.
HERESY!!!!!!!
Nah, I'm just playin. Despite my long history with Forgotten Realms I'd probably go with Greyhawk first as well. What are the chances of THAT IP getting used for a big budget mmo though? There are maybe 12 living people in the US who have played in that setting, I'm pretty sure it's down to my D&D group and a group in Cleveland. Weren't the rest taken out by WotC in the setting wars of 98?
How is that Pathfinder anyway? We're still using 3.5. It's the first time in 20 years that we got a new version, bought all the books, tried it.... and within a month went back to the last edition. 1st was great, back in the middle school days. 2nd was amazing, so much more fun to run. 3rd was great, fixed what needed fixing and added fin new content. 3.5 tweaked it, no complaints. 4th ed came out and it was like they made a new Godfather movie but it was animated. With crayons. By a drunken clown. Ideally I'd like a system made by and for people who've been playing for at least 15 years. Hell, I was 12 when I started playing first edition and I figured it out ok.
If you want to make your product appeal to the biggest possible market, fine. Dumb it down all ya like. They did that back in 1977 and it worked great. You had D&D, the 70's equivalent of 4th ed. And you had AD&D, for people who wanted something a little more complex than Duplo Blocks. They should split it off again in my opinion, but... alas. We'll just keep using 3.5 til we find a game that fits.
I know some people are really enjoying the new edition. If you are, good. I don't begrudge you your opinion. I think my biggest annoyance with it is the retrogression to miniatures and hex maps. I can't stand that stuff. I like to visualize it in my head, not on a plastic sheet with lines painted on and cardboard or pewter figures. That sort of thing is fine for Warhammer but for D&D? I dunno. Anyway, it doesn't matter. Me and a few old school guys won't buy all the 4th ed addon books and such but it makes zero difference when 50 thousand parents are picking up the things for their kids. *shrug* I'm gettin old I guess. Ah well, that's the nice thing about bigger circulation. It guarantees the game will go on in some form, even if it's not the one I want.
Thats like telling the fat retarded kid "Dont pick your nose and eat it!" You know its going to happen. Its inevitable.
This.
I couldn't agree more.
As long as WOC doesn't screw it up. DnD aint what it used to be.
as long as its not 4th ed rules, OR they fix 4th ed (make it more like book of 9 swords).
I am of the same mind...I don't liek miniatures and hex maps....the beauty of AD&D is the adventure was in your head and only limited by your imagination.Sure you had character sheets and a pencil to keep trakc of stats(and write notes to the DM for stuff the res tof th eparty didn't need to know muhahaha). 3.5 was the last true edition of AD&D,anything after is a different game using a famous name.
As for why I prefer Greyhawk ...what can I say I like the subtle humor infused into the lore and land and to be honest AD&D campaigns have never been better than Temple of Elemental Evil and the Against the Giants campaign series.
As to Atari/Cryptic's assembly line turd factory being allowed anywhere near this cheerished memory.......
:: Puts fingers in ears ::
La la la la la la, I can't hear you. La la la la la. I'm in my happy place ........NO NO NO MAKE IT STOP!!!!!!!!!
MOMMY, MOMMY!!!!!!!!!!!!!!!!!!!!!
Unless Cryptic makes a game called "Control This Robot to Hit Bill Roper Repeatedly in the Scrotum With a Baseball Bat", I'll never spend a dime on an Atari/Cryptic product.
Great memories all of them Greyhawk, and the Forgotten Realms. Myself I was partial to Dragonlance and as such I learned long ago that our favorite ip's don't get it right all the time so I can live with the decision to go to Cryptic if it is made, I've seen much worse out of my beloved Dragonlance. But agree if Cryptic touches anything D&D I will not spend a dime on it the fact that I didn't have a great love is the only reason I tried STO I simply couldn't watch Cryptic butcher an IP I felt close to.
Without a doubt I would play that, or should I say I would want to ;P (don't play p2p games).
Always been a huge fan of NWN, the first was probably the game I spent the most time online in at that time, and if they stayed true to the rules, setup, and what that series is about, then it should be an instant success in my books.
It'd probably be more along the lines of Dragon Age, atleast as far as gameplay and mechanics go though (which were the same but more refined/accessible).
Everyone whining and moaning about Cryptic need to re-read the article again. CAREFULLY.
"Cryptic" in this article is used as an ADJECTIVE. It is NOT used to refer to Cryptic studios. The article is about ATARI. ATARI purchased the domains. ATARI dropped 'cryptic', a.k.a. mysterious, hints about working on a MMO. Cryptic Studios DOES NOT have the IP for this. ATARI, creators or the original NWN's, are going to be working on it, if it is this that they are working on.
On paper NWN mmo looks good. But in reality it'll be a pve-centric mmo. IMO, reason? It uses the same dice system as DnD. with that system pvp will be hard to balance.
You do realize that Cryptic is wholly owned by Atari, right? And that they are the only studio which produces mmorpg's for Atari? And that the fact that Cryptic is working on a D&D license has been consistently reported for years?
Nope, didn't know that. learn something new everyday. Thanks for correcting me.
Most of us know this one IS being developed by Cryptic and will use the same engine as Champions Online and STO and that tells us the following:
As one of those people that run a persistant world using NWN (Bioware's, not the mess NWN2 was), and someone very familiar with Cryptic's atrocities, I can only shudder at the idea of what they would do to this IP.
If anyone else were to do it, I would hold judgement, but if Cryptic is doing it I won't even give it a second thought. I'll just stick to my own [url=http://www.talesofthesilvermarches.com/]Forgotten Realms persistant world based in the Silver Marches[/url].
Did I miss an article about Hasbro dropping their lawsuit to yank the license away from Atari? If Atari has Cryptic still working on this, even after the lawsuit was filed near the end of last year, then I sincerely hope that the lawsuit goes through (and in Hasbro's favor) before this game can see the light of day; Atari will have deserved losing out on all that development time and costs.
I would love to see a FR MMO, preferably with the D20 rulesets (3 ed, 3.5, or Pathfinder), just not one made by Cryptic. Needham, Emmert, and Roper have proven reepatedly that they do not have the first clue about what the majority of MMO players want; expect another copy and paste job, with the majority of content going to the C-Store.
A forgotten realm MMO .... YES please. I am a bit worried if Cryptic is involved thouhg.
Cryptic is obviously making this. I mean it's a known fact that they are "working," I use that term lightly, on a third MMO and there have been some rumors claiming that it will based on NWN.
I'm going to pretend this game does not exist. Although I do hope that Critpic/Atari lose the license as I would hate to see one of my favorite settings turned into an instanced, cash shop driven pile of crap that Cryptic has the audacity to call "games."
I was about to say that however it turns out, it couldn't be any worse than DDO....but yeah, Cryptic, that would do it.
I have been hoping for a NWN MMO ever since NWN came out. It is, in my opinion, one of the best games ever made.
I only regret that they didn't obtain Bioware to create it. I have no real appreciation for Cryptic's efforts on STO, it was just plain awful. Neverwinter needs deep and stimulating storytelling, interesting characters, good acting and a rich detailed world, no one does this better than Bioware.
I only hope that they actually have Druids and give them the love they deserve.
Here's all the hope I can muster.....good luck Cryptic make Nevrwinter a game that it deserves to be.
I look at this post and what do I see. Some of the most negative comment in history. It seems to me though that all of your standards are all too damn high. Honestly Im hoping it's not NWN. Too many companies are trying to turn good single player independant lables into MMO properties. Fallout Online I wouldnt bother with. Elderscrolls online better to stay single player. As with a few other games. Some game are just ment to be single player only leave shit and quit fucking with peoples injoyment , in a world of solitude. You want to socialize and do something with other people get your ass out the chair and go out. I seriously hate when people try to take a good series and go mmo just to make a continual blackhole in your wallet. IMO Cryptic is not a bad company and not every game will be open world. Some people just dont have fun with open world and prefer a more controle sector. Besides if they did make COH of CO for that matter open world villans would probaly be on a rampaging spree. So deal with.
If you are talking about the Cryptic comments in this part, it's not that our standrads are too high but that Cryptic's 'standards' are too low. There's a solid reason why they are considered one of the worst MMO companies out there. As for NWN? That section of the Forgotten Realms has been done enough, in my opinion; I would far rather see and explore (i.e. not be stuck in a single city, as with DDO) the rest of the Forgotten realms (Cormyr, the Sword Coast, etc.).
NC Soft
Cryptic maybe learned from their mistakes. Till we have seen something (non)playable, I'm very interested in this title.
Well that's the problem. CO and STO weren't mistakes, but a deliberately half-assed game manufacturing strategy. Cryptic has no interest in trying to make an extraordinary game that is true to the intellectual property they license. Instead they make a game with the bare minimum of effort in an attempt to milk the lovers of the franchise for as much cash as they can. Garbage in = Garbage out.
what are the chances that Cryptic actually makes a successful game out of this.....
about as likely as me winning the lottery probably.. but we can always hope.. maybe they've learned from their mistakes... though.. STO seems to be an indication that perhaps they havent..
Re:OP:
I like the Forgotten Realms, but arent to fond of the character progression system.
One of the nice things about the Advanced Dungeons & Dragons(AD&D) games tho, is things like the number of different spells a character can cast.
I only know the AD&D systems from the "Baldurs gate" and "NWN" games, but things like resistance are pretty nice. Its not like "maybe it works", its a percentage and it works, end of story.
I think, if the game is AD&D its gonna be like every other game out there.
The will to sit down at my computer and spend lots of time just leveling for no other purpuse than levels is not something i want to do. Nether is raids and instance runs, and if i have to guess, id say this game will have both.
I wish people would stop asking the question: "Will this ip make a good MMO?".
Existing ips are allready used, and in many cases overused.
"This one is taken! Get youre own!" Thats what i think.
What do I think of a Neverwinter Nights MMO?
Tell me it's not Cryptic, SOE or Funcom doing it and we'll go from there.
http://en.wikipedia.org/wiki/Neverwinter_Nights_(AOL_game)
will still be better
I'd love to give it a try!
I believe it is Cryptic that will be developing this.
http://www.massively.com/ (scroll down after you click the link and you will find the article.)
From this article, they mention Cryptic and their new MMO to be announced this summer.
http://www.massively.com/2010/05/05/cryptic-to-announce-new-mmo-later-this-summer/
I hope to God its not Cryptic, and that I am mistaken about the developer... but there ya go.
i for one have played all the forgotten realms titles all the nwn games and i have to say that they are the best rpg's of all time for me, far far better than the kotor series by a long shot. you could say icewind dale was the birth place of campnion based game produced by black isle. and i wouldnt be surprised if thats where bioware got its inspiration from for nwn. the mod builder and community for nwn was second to none, players literally built their own games useing the exact same tool set used by the game developer and the amount of player content was imense.
online play in nwn was my most memorable gameing experience to date in an online copacity,. and it was 100% community creativity.
Just to get this straight, Cryptic has already stated they plan to use a single game engine and develope three MMO's around it. The first two MMO's had less than 80k of subcscribers after 4 months of launch and one fo them had one fo the top 5 greatest IP's (Star Trek). Based on Cryptics past performance you think the players standards are too high?
Please stop by MMOdata.com and take a good look at sub numbers for the MMO's out there and compare Cryptics numbers to them. Cryptics numbers are lower because they make a game designed around milking customers for money and not about players having fun and it shows in the sub numbers. Seriously, $50 for STO, $15 a month for a sub and then another $3 to play a Klingon Fed? Thats just plain greed and people get tired of it. The players standards have not gone up, Cryptics standards have gone down.
I'm thinking Cryptic has bumped NCSoft from that spot, with their last two MMOs.
Okay so World of Warcraft holds the top spot.Not really a damn surprise their. Startrek went up to about 106k and dropped to under 70k.That probaly cause of people burning thruough vontent quick as hell. When I started to play STO a month after release, I ran across maybe 30-40 people already at 40. People play mmos to hard and then complain there wasnt enough content. WoW was fun for the time that I played it. That was about 1 years, but I played it for 2-3.Some of the content was interesting, but more that half of it was subpar. STO was fun the whole time I played it. I still thinks its the people who play it. Not some much their standards anymore. Just the way they play the game.
BRING IT ON BABY!!!! I HAVE BEEN WAITING AGES FOR THIS!!!!
In the case of STO, there wasn't enough content for any group: The game launched with 80 hours of content according to Cryptic; that's the amount of content you get in a single player game, not a typical MMO. The hardcore players reached cap in less than a week, with several doing so during the three day head start. The avergare MMO player, playing a 4 - 6 hour game session, reached RA5 in a werek or two (depending upon how many sessions they could get in a week). Casual players hit the cap in 2 - 3 weeks, with those who started late and the ultra-casual players taking longer.
There was no rushing past content, or somehow magically 'burning' through it; the simple fact is that even now, after the 45 day patch and two Season updates, STO is still extremely content light. There's barely enough content for a single playthrough on the Federation side, and so little content on the Klingon side that it can all be played through in less than a day. People started complaining in the official STO forums about hitting the level cap, so Cryptic tried to spin things by labelling anyone who had reached RA5 before the first free 30 days were up as a hardcore player.
Since Cryptic seems to have based its new design philosophy around mass-producing shallow, content light games, there is no reason to expect that any Forgotten Realms based MMO made by them would be any different. Whatever MMO they make next will have a bare minimum of content, will more than likely stick to that ridiculous 18 - 24 month development cycle they were originally touting, and will have a good percentage of it's post launch 'content' end up as items in the C-Store. I would dearly love to play a Forgotten Realms based MMO, if you aren't just stuck in one city as in DDO, but I will not touch one made by Cryptic until such time as their entire executive team is replaced and they show that they can produce a quality product; both of those conditions are unlikely to happen.
That sounds horrible man. I glad Im not an hardcore game fanatic. Im glad it took me 30 days just to make it to 20. I think though pnce they get this last mmo theyll work on adding content to all the mmos they have created. BUt in all honesty. Not everything needs to be an mmo. Everything they put ou nowdays feel watered down.
The problem was/is that Atari (and the old CEO) wanted to control to much, therefore Obsidian was forced in ways they weren't comfortable with. Atari should have kept their mouth shut and let Bioware do what they wanted to, then Dragon Age would have been NWN2 and the NWN MMO would be still in their Possesion.
I will give this a chance however considering Atari has a new CEO, but if you want the true NWN, just play Dragon Age 1 & 2. As far as MMOs are concerned, not even Bioware and SWTOR or Blizzard and WOW will beable to fight off the might that is Arenanet & Guild Wars 2. I will likely be way to busy to even give this one a chance... Good Luck!