In this week's Player Perspectives column, MMORPG.com's Jaime Skelton takes on the issue of the free-to-play market and the contention made by some that it's in a player's nature to want to purchase items from in-game shops. Jaime tackles the microtransaction issue with compelling arguments against that thought. See if you agree.
In an interview last week with GamesIndustry.biz, Todd Eckert, the North America operations director for Eutechnyx, was questioned about the company's pursuit of a microtransaction driven game. In staying confident of the course, Eckert claimed that the microtransaction model is “human nature.” Said Eckert, “It's not artificially inflated, it's just the way people think.” Before this statement, Eckert had explained that players were apt to buy things that reflected status, such as a Ferrari in a racing game, in a culture that reflects an “I want to own” mentality – in the same way that music lovers may wish to purchase single tracks instead of a full album.
Read Player Perspectives: Not In My Nature and tell us what you think.
