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General : Details Revealed on Canceled Halo MMO

Posted Apr 13, 2010 by Michael Bitton

Dusty Monk, formerly of Ensemble Studios (the team tasked to develop the now defunct Halo MMO), and now Windstorm Studios founder sat down with the folks at IncGamers for an interview recently. The interview discussed the canceled Halo MMO project, something we've really not heard much about in quite awhile.

Image Credit: IncGamers

Dusty reveals some interesting tidbits about the project, and how the team at Ensemble was in a good position to compete with Blizzard as they had been for some time in the RTS space with the Age of Empires series, "We had a pretty good history of knowing the types of stuff that Blizzard put into their games to make them really successful, and the kinds of things we'd need to put into an MMO to compete against Blizzard."

Dusty goes on to reveal that a number of the things we are seeing and have seen in games such as Star Wars: The Old Republic and Warhammer Online were in the minds of the Ensemble team when they sought out to make the Halo game. The "heroic stylized" art style that we are seeing in Star Wars: The Old Republic now was going to be used in the Halo game as well. The reasoning behind this is that is "ageless," scaling better with time than say a more realistic artstyle. The Halo game was also set to make use of a version of Warhammer Online's public quest system.

Be sure to read the full interview over at IncGamers for even more details.

 
 
 
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