Computer and Videogames is reporting on some interesting bits of information on the Warhammer 40K MMOG, which was mentioned during last night's THQ investor call.
During the call, THQ boss Brian Farrell mentioned to investors that the 40K MMOG would be fully unveiled at this year's E3, encouraging the investors to come by and check it out:
"The highest ranking revenue opportunity for us clearly is the Warhammer 40k MMO. Again, I encourage you to come by and see what we are seeing at E3 with that when we fully unveil it, but we think we are going to have a very competitive MMO. "
Read the full story over at CVG.
mm this is a sci-fi if i recall ,i tried to read the serie but its very hard to follow the story
we ll see they might be on to something here.
Hope it does better than current Warhammer MMO
Interesting read, but I was surprised at the comment about a lifespan of 7 years. UO and many others have gone well past that, and even EVE looks like it will be still growing at the 7 year mark, wonder why they chose to limit themselves like that? (maybe from a return on investment perspective?)
Gah... I have fond memories of the WH40K tabletop, but as MMO? That's bound to become a disappointment, same as STO.
What they'll do is take a generic fantasy MMORPG, rename humans to space marines and elves to eldar and some orks. Tyranids won't be playable because that would be too different from a generic race, so they'll be the ones you kill in PvE. Then they add some useless feature and hype it up about how great it is and ready is the WH40k MMORPG.
this serie is on a total new front if i recall
its a galactic war some got sci-fi techno other got plain looking sword that will cut trough titanium!etc
like i say i tried to read it but i will probably have to find the beginning of the story to make sense of this one thing is sure
this book serie is epic way bigger then warcraft.
Well, you're all cheery this morning! :)
They screw this up and I will drive my Honda Civic into their building at high speed with my belt of a thousand stitches.
Banzai!
Here we go again! I'll be watching this one with interest!
mm!dont know what their plan is for this !but whatever they chose this is a big job for any company trying to undertake it!
THQ has a lot of courage ! ihope they succeed!
ill just wish them good luck.
If you want an example of their work - pick up Darksiders, yes it's basically Zelda/Kain meets a slower NG/GoW/DMC, however it's a damn fun game never the less..
First off we know it's not a MMOFPS, it's a 'classic' MMO, so yea throw in the 'wow clone' comments now considering thats like calling any burger a 'macdonals clone', only two real things we need to hope for - it's NOT faction based, if they're looking at WAR thats notes on how faction pvp on mass DOESN'T work and more focus is put on the guild vs guild combat (making sure 'guilds' can only be one race - ala lore) and secondly the game puts more focus on open world NOT instanced content (it's allowed to be hubbed), so things 'matter' and change in game (planet control is a good idea).
40k Online yea may not be 'totally different' to what we see now, but as long as it's kinda like WAR but a whole lot more meaning and reason to fight behind it - i don't mind.
I really like the setting and some of the lore of Warhammer 40k. Im looking forward to what they have come up with :)
lol!poster 12!you see wow in your soup!i can safelly say this warhammer 40k is has far as you can go from wow!
i read this and what i read made me thing more of !!if you need a comparision it would be halo meet wow !deeply meshed together.
its very hard to explain and the way i saw some title i think there are lot of era in this serie!
I'm sure we'll have the same tank, heal, dps crap with shiny space lore to ignore. I'll be whacking on random_spacemob_01 with my Frost Axe or Thunder Hammer and the only change in the mob will be little numbers floating over his head and his health bar dropping minutely with each hit. Physical blows actually knocking back/down your enemy, dismemberments, armor being damaged and dented, and other possibilities that might make the combat more exciting and immersive than a slugfest between two damp sponges will probably be left out.
This could be a real mold breaker, but I'm not gonna hold my breath.
Well it's NOT going to be 'halo meets WoW' firstly beacuse Halo is a FPS, and they've clearly stated it's a MMORPG not MMOFPS, and secondly it's likely to be more akin to it's fellow IP title WAR then WoW mainly because dispite then faction gameplay inbalances and heavily focused on the instanced parts of the game NOT the Forts/keeps - WAR kinda works.. With 40k they just need to scale in back more to 'guild vs guild' (more likely to be called troops ala like the tabletop version refference :)) and I hope it's more focused on capturable objectives in the open world as the 'endgame' so the world is constantly changing not 'static' as with most MMORPGs then relay on instancing their content..
And as for the comment of 'Wow in my soup' - I said that because most of the time any MMORPG that comes out these days is instancly dubbed a 'wow clone', not matter if it's a scifi or fantasy setting 40k isn't going to break the MMORPG mold, reason being is that the 100 pound gollira that is WoW which most people claim games 'clone' is in fact the very basic goundworks of any MMO: WoW has never broke any new ground with MMORPG it's just refined everyone elses ideas and put the Blizzard stamp on it, hence the burger refference - 40k WILL be dubbed a 'wow clone' for simply being a MMORPG, sad as it seems it will happen.
lol, maybe they mean that it will take 7 years for them to it anywhere near what an mmo should be like xD
it will be intresting to see what they do with this game. Hope it doesnt end up like WAR as many other like myself were disappointed with it who were fans!
(DDDDDDDDDDDAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHH raises plunger in salute to the Space Marine Chapters!)
All I can do is cross my fingers and wait with baited breath. I followed WAR from the very beginning and had really high hopes for it. I think I will be a little more cautious with my optimism this time. 40k is one of my favorite settings of all time, though. I loved the Dawn of War series. I can only hope they adhere to that level of respect for the IP.
Please, don't let this game suck.
Prax
Interesting news.
But the best news is that Mythic isn't going to touch this IP.
After ruining Warhammer, I don't want them to do the same with the other Games Workshop IP.
(Set fire to the pungler with a Burna - GREEN IS DA' BEST! ME DAKKA BETT'A!) :P
Aye the issue with WAR it was just a bad version of DAoC reskinned in Warhammer colours... At least with 40K being under the same parent publisher company with Dawn of War which has done the IP justist so far, and hope Relic's next project Space Marine continues that trend.
THQ can at least have a backbone lore based around the current 40k lore to use but unlike Mythic that just made one up and it didn't work with the fans..
Like I said as long as it gives us a reason to login gameplay or lore wise... this is going to do well at minimum
I want to have hope, but I don't have any left.
The MMO industry has chewed up my soul and spat it out on the floor, taken a dump on it and spread it around with it's great big cloned boot over the years.
I like this IP though.
Could be a really really fun settings, lets wish them luck..
Meh, they'll find some way to make it suck. A good IP is secondary to good game design. But maybe they can get that crazy brit again(Paul) to get the hype machine going for this.
No doubt exciting news!
But.... being a fan of GW's products for over a decade and after the huge disappointment of Warhammer Online, I can't help but being sceptical about this one. Good luck and all the rest, hope they pull it out.
Thing is making an MMO based on the 40k universe, I think requires a radically new and different approach to how an MMO is supposed to be played.
Anyway, we got something to look forward to the summer. Pray to the Emperor it is not another big disappointment.
Blood for the Blood God! Skulls for the Skull Throne! Hmmm... Sorry got a bit carried away. ^^ If they do this right it could be a LOT of fun. On the other hand, if they make a dogs breakfast of it like warhammer...
Sorry, off-topic but what does IP stand for in gaming sense? I only know In Progress or Internet Protocol. I've seen it used a few times in replies but not quite sure what to make of it
Make Khorne playable, that's all I'm saying.
Intellectual Property.
Intellectual Property. Meaning, the setting the game is based in, in this case.
EDIT: Dang, Neo beat me to it :)
BLOOD FOR THE BLOOD GOD!!!
and good luck to the creators,i hope this Warhammer dont follow the steps of the current cousin cose it would sure will fail :D
I think it's more of a response to potential investors that may not understand the differance between investing in a console game with an emphisas on the individual (where outside of the initial boom sales will probably not increase) and a large scale MMO that has the potential to draw in more players as it grows and gains noteriety. I don't think he's saying "Seven years and we're done" here. To be fair I think it must be hard to pitch MMO's to serious investors now: Hellgate flopped, Tabula Rasa did as well, and many Big name IP's that should have (in theory) generated massive amounts of players such as AOC and WAR have dwindled significantly since launchday hype. And of course there's always the elephant in the room (Blizz) that one has to contend with.
All this info, cite your sources please, I want to read these articles.
All this info, cite your sources please, I want to read these articles.
Which 'sources' are you reffering to?
Theres plently of 'first details' articles out there comfriming it's not a MMOFPS, but still have cover/flanking etc (a kin to TR): http://www.eurogamer.net/articles/first-warhammer-40k-mmo-details - theres one
Near the end of this one theres a wee bit of info stating it's larger scale combat then WAR (thus hinting they HAVE taken notes on it): http://www.eurogamer.net/articles/warhammer-40k-mmo-to-be-unveiled-at-e3 - which one can hope they try to advoid WAR's flaws
And heres the review of Darksiders from GT.com: http://www.gametrailers.com/video/review-darksiders/60496 - Vigil Games' current title
Which 'sources' are you reffering to?
Theres plently of 'first details' articles out there comfriming it's not a MMOFPS, but still have cover/flanking etc (a kin to TR): http://www.eurogamer.net/articles/first-warhammer-40k-mmo-details - theres one
Near the end of this one theres a wee bit of info stating it's larger scale combat then WAR (thus hinting they HAVE taken notes on it): http://www.eurogamer.net/articles/warhammer-40k-mmo-to-be-unveiled-at-e3 - which one can hope they try to advoid WAR's flaws
And heres the review of Darksiders from GT.com: http://www.gametrailers.com/video/review-darksiders/60496 - Vigil Games' current title
That's awesome, I really just hadn't read that article before. I'd heard a ton of rumors in the past few years but nothing as substantive as that. I wasn't trying to call you out, I just had not seen any concrete info like that yet.
Still though, that article is almost two years old by now and is fairly sparse on info. I wonder how/if their agenda has changed by now.
I have to admit I was mildly disappointed when they announce it would not be an MMO FPS. Vehicle combat is a massive part of the 40 K universe and I'm not sure an MMORPG can do it justice considering how poorly the market leader implemented it (wow vehicle combat).
That's awesome, I really just hadn't read that article before. I'd heard a ton of rumors in the past few years but nothing as substantive as that. I wasn't trying to call you out, I just had not seen any concrete info like that yet.
Still though, that article is almost two years old by now and is fairly sparse on info. I wonder how/if their agenda has changed by now.
Aye it's fine - much like DDO and WAR I'm like a moth to a flame when new info comes in, but yea it's a little old but I hope unlike TR Vigil don't change their minds every 6 months and 'revamp' the game each time and never really give us a fully thought out idea, but thats what E3 is going to be for, to nail down the offical groundwork of the game
I'm also hoping for a more 'fps' combat system I mean 80% of the units in 40k have some form of ranged as their an attack as well as melee, but even STO 'isn't' a MMOFPS but the gound combat does allow for at least phaser 'fps' control with the mouse, so it still 'could work' either way.
In this context I suspect Intellectual Property.
Actally overall Blizzard did an 'ok' job of it, if you factor in Auto Assult as an exple of bad design, just that in blizzard's case it's a bad idea to have the driver do both drive and fire it's a tad hard to do both better then 'fine'
Agreed on the FPS part, I think it can be done well (and even if done mediocrely this IP could certainly carry it). though to cut out ranged altogether and have an entire game of Tyranid Warriors would be... interesting.
I think it's more of a response to potential investors that may not understand the differance between investing in a console game with an emphisas on the individual (where outside of the initial boom sales will probably not increase) and a large scale MMO that has the potential to draw in more players as it grows and gains noteriety. I don't think he's saying "Seven years and we're done" here. To be fair I think it must be hard to pitch MMO's to serious investors now: Hellgate flopped, Tabula Rasa did as well, and many Big name IP's that should have (in theory) generated massive amounts of players such as AOC and WAR have dwindled significantly since launchday hype. And of course there's always the elephant in the room (Blizz) that one has to contend with.
Very much so. If you want to see a room full of investors go all starry eyed and start throwing TRUCK loads of money at you, intone the mystical phrase; "Its just like World of Warcraft"...
Lets see how they do with one of the best IP's on the market. Could be great like LOTRO or WoW, or could suck major donkey rump like STO or warhammer online.
PLACE YOUR BETS!!!!!
Man I hope this turns out well, this game along with guild wars 2 are the only ones on my watch list.
I think something that would work would be a faction system similar to what you find in fallen earth.
I agree 100% with the rest of your post though.
Just trying to figure out how they can do this.
I would choose 2 but that's just me.. at least Mythic won't mess it up like the Did Warhammer.
Wooohooooo!
Yahaaaaa!!
Here it iiiiiiis!!!
So happy!
*jumps everywhere*
PLEASE let it not be another themepark, linear, instanced, casual regurgitated crap.
At the very least, give it some depth!
One thing that will be a deal-breaker for me:
Two-Faction System
I would think that studios would learn that having only two sides in an MMO leads to stale PvP that gets old far too quickly, but they keep cropping up. For example, DAOC is often lauded for it's amazing RvR, and then they made two-faction WAR, which quickly devolved into a boring tug-of-war.
There are a TON of different armies in WH40k. Let's see that represented with unique sides in a battle for control of the galaxy. That is my one and only plea for this game.
Prax
Obviously they think they can pull this off. I've often thought WAR40K would make an excellent MMO. Now..not so sure. There are so many factions, Humans, Chaos..whatevers, Eldar and Dark Eldar (elves), Orks, aliens. And each side has their normal troops and their big guns. Take the humans (good guys). Basic foot soldiers, Commissars, Space Marines, penal troops (really just normal foot soldiers tapped for death in combat). Who wouldn't go Space Marines? If they dumb the SMs down, you loose a big chunk of the game.
There is plenty of space related combat but most combat is ground based. And most often (in the books) done in squads, companies and battalions of entities. How is that going to be pulled off?
For some reason, I see this MMO being a WAR40K setting but a SWG mechanic (polished and newer but otherwise similar).
We can only hope.
Can you explain what you mean by "SWG mechanic"? I'm not sure I follow.
this would be my first MMO since i got quit WoW 2 years ago. kinda excited to see this
Please don't let this suck.
Well it's NOT going to be 'halo meets WoW' firstly beacuse Halo is a FPS, and they've clearly stated it's a MMORPG not MMOFPS, and secondly it's likely to be more akin to it's fellow IP title WAR then WoW mainly because dispite then faction gameplay inbalances and heavily focused on the instanced parts of the game NOT the Forts/keeps - WAR kinda works.. With 40k they just need to scale in back more to 'guild vs guild' (more likely to be called troops ala like the tabletop version refference :)) and I hope it's more focused on capturable objectives in the open world as the 'endgame' so the world is constantly changing not 'static' as with most MMORPGs then relay on instancing their content..
And as for the comment of 'Wow in my soup' - I said that because most of the time any MMORPG that comes out these days is instancly dubbed a 'wow clone', not matter if it's a scifi or fantasy setting 40k isn't going to break the MMORPG mold, reason being is that the 100 pound gollira that is WoW which most people claim games 'clone' is in fact the very basic goundworks of any MMO: WoW has never broke any new ground with MMORPG it's just refined everyone elses ideas and put the Blizzard stamp on it, hence the burger refference - 40k WILL be dubbed a 'wow clone' for simply being a MMORPG, sad as it seems it will happen.
like i say warhammer 40 k in the book is in a totally different erra.rpg comes in many shape and form since it means role playing game
Two points on this:
1. It's about Time!!
2. Don't f*k it up!!!
We will cover this game as best as possible....I can promise you that!!
EPIC WIN. What's more is this is THQ / Relic...not Mythic.
Unfortunately, this is incorrect. Well, not the part about Mythic, that part is true, but this is not Relic.
I just want to clear this up because Ive been reading it a lot in this thread.
The Warhammer 40K MMORPG will not be developed by THQ/Relic.
The game is actually being developed by THQ/Vigil. Vigil led by designer Dave Adams, formerly of NCSoft. That's right folks, the same NCSoft that has brought us the likes of Aion, Lineage, and Tabula Rasa.......
I'm just kidding about the last part, I threw it in for shock value. Dave Adams didn't actually release anything under NCSoft.
One more time, just to clarify. This is not being made by the same company that made Dawn of War (Relic), it is being made by Vigil.
Still THQ has enough respect for the IP that I'm sure they know what they're doing, and handed the project off to someone they believe can deliver.
I hope it's as good as the current Warhammer Online, that would make for another excellent game!
beats me since its a completelly diff story .its named warhammer but the 40k serie is in the futur of its in the far very high teck past
cant recall wich one it is but one thing is sure !its very different then war.it might have the same start of name but the 40k serie is way more epic its a freaking long story!
Hopefully, THQ/Vigil will also try something new.
When there were the blog post to frontpage news, I commented on my thoughts for how it should be:
Take DoW 2, expand the squad dynamic where you have your squad, never just 1 unit player characters. 6 factions, all at war with each other (Marines, Eldar, D.Eld, Tau, Orks, Chaos) across the galaxy. With the core PvP (which is what drives every good games workshop game, mass-army pvp) in place, then you set PvE skirmishs like super DoW 2 co-op mode where 3 of the races will be staving off the Necron threat, and three others stave off the Tyranid threat. Then you setup "Battle Planet" sites for PvP, but use the traditional 40k Deployment rules to guage/govern pop balance, so its not just "Spam fotm squad" fights.
I will keep my eye on it if they manage to keep the game true to it's tabletop counterpart (as much as possible) without making another EQ/WOW clone.
Idea 1: Squad control. Each player should be in control of their own personalized (and customized) squad.
Idea 2: NO levels or skill grinding. The game should be juast as the countertop equivalent with heavy emphasis on unit variety (and tactics) for your squads.
mm if i understood the basic start of the 40k ,its basicly this
a lich of a sort has been the ruler of the galaxie for 100 century and to cross this vastness they cross trought the realm of demon(of a sort)etc i think its in the futur but since some part of the galaxie are very advanced and other are very backward(it doesnt mean they arent deadly.if any read from the start in 1999 it would be nice to have a bit of a story on this because
i think i just barelly made a scrape on these story from the number of book they seem to have released
The lore of WH 40K is very deep, dark and mysterious. It is a brutal time in that age of the galaxy. Threats to the human star imperium lurk at every corner of space(and beyond). Below is a link to the wiki article on the Emperor.
warhammer40k.wikia.com/wiki/The_Emperor_of_Mankind
Then some on the Space Marines(which I suspect player characters will be members of). Either Imperial or Traitors(corrupted by the Chaos gods).
warhammer40k.wikia.com/wiki/Space_Marine
I worry it will be another Warhammer online... A shallow Empty shell of what this Universe has to offer... God I hope im wrong.. and hell if the game play is good Ill be able to look past that.
You guys wanna bet that we are going to see female space marines?
That is why I hate "girls" playing games, they completly ignore the lore and cry for "OMGZ I WANNA BE A FEMALE SPACE MARINE LOLOLOL1111"
I would be willing to put money on that!
Being in a rather cynical mood today, I would say that I would even bet that we will see cross-race guilds.... Space Marines and Tau and Eldar working together for the Emperor, The Greater Good and the survivar of the Eldar race.
Sounds good to me.
But it better not be another WoW, LotRO, AoC, WAR, STO clone! You know, choose class, do quest, get reward, level up and repeat.
It is very difficult to take a board game and make it into a MMO, so don't get your hopes up. Secondly, another shop without knowledge of making a MMO, so many have failed because of lack of expertise. Just have to wait and see, but history does not portend a good ending.
i can garanty that(unless they limit this game a one very small story)
i know that they have started the lore of the book sery since there are lot of war 40 game but i couldnt say where they are at right now story wise
but i dont thing there are any mmo 40k they are all solo or strategy game.maybe they are at a point in the story line where its mandatory to be a mmo .beats me we ll see!
google :warhammer 40000 novels .you ll see what we talk about!
Looks really interesting and the setting can make a very fun game
As it has a Games Workshop IP (which I believe is very expensive) I think it is doomed to become a mass market game, so the choose class, do quest, get reward...mechanism or a part of it will be included. The problem is that this mechanism works for so many years and was the real cash cow for a lot of game developer studios that no one has the guts to try out something very different from old always used mechanics. I don't have much faith that any "wonders" will happen in the MMO genre but so I will not be that dissappointed if it sucks anymore. Developers will only change their way of making mmos if it hurts their bank accounts.
As it has a Games Workshop IP (which I believe is very expensive) I think it is doomed to become a mass market game, so the choose class, do quest, get reward...mechanism or a part of it will be included. The problem is that this mechanism works for so many years and was the real cash cow for a lot of game developer studios that no one has the guts to try out something very different from old always used mechanics. I don't have much faith that any "wonders" will happen in the MMO genre but so I will not be that dissappointed if it sucks anymore. Developers will only change their way of making mmos if it hurts their bank accounts.
may i suggest you keep an eye out for GRAND MUNDO!i cant say it will make your dream come true since the coe was so vague.but some idea and concept earned my attention.
"drifting hulks in space": I grinned when I read that!
Anybody played the PC version of space hulk?
That was insanely fun.
Ohhh that takes me waaaay back! Space Hulk, Space Hulk: Vengeance of the Blood Angels and Final Liberation, damn I loved those games
i would love it to be turn based for each player and monster and not instant action ffa thingy u know rolling a dice like it should be <<<<<<>>>>> good old days
Ohhh that takes me waaaay back! Space Hulk, Space Hulk: Vengeance of the Blood Angels and Final Liberation, damn I loved those games
Final Liberation was such a good title.
it was confirmed last year that it will be squad based. Can't remember what site the interview was on tho so nobody will believe it :P
Well considering they have yet to hire their content designer and a few other important jobs,how did they release anything at E3?E3 was already come and gone no,late last year?
I don't know any details about the first part of your comment, other than you can always have MORE content designers and "other important" jobs.
As for the E3 remark, you do know that the have E3 every year, right? So, if the article was written on February 4, 2010, wouldn't it stand to reason that they are talking about E3 in the summer of 2010?
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Warhammer 40k MMO 'could last seven years'
Thursday 4-Feb-2010 9:54 AM THQ has high hopes for PC title's longevity; Showing at E3
4 CommentsTHQ has claimed that new MMO Warhammer 40,000 could have a lifespan of seven years - and confirmed that it will be showing the title off at E3.
It will be Tabula Rasa with a WH40k skin.
Guild vs Guild and alien invasions to fight against.
Fear.
I was really hoping for an MMOFPS like Planetside but that hope has been dashed. Looks like we can prepare for Generic MMO # 596, with Bolters slapped onto it.
I'll be very surprised if this is any good.
Has THQ done MMO before? I am sure they will do an amazing job with this.. Just look at how popular their RTS games have been. This one may have just made it to the list of MMO's I am looking to play, currently FFXIV, SWToR and now this. :)
In the name of the immortal emperor, this game shall pwn all others!!!!!!!!
or not.
Funny seeing so many GW noobs posting :D
By Thy Emperor! Where do you see these GW noobs posting? Point them with an imperial finger. x'D
For them: This is not GW and I thought it maybe a Tabula Rasa counterpart but if not, it might be something simmilar to the Gods & Heroes system, with your own customizable and leveling squad, the type of army you chose.
WoW == Waiting on Warhammer40k
LOL
LOL
LOL
LOL
LOL
I cant wait LOL
At least, this time an IP is not destroyed by Cryptic; it will be destroyed by others.
If they make a kind of linear story-telling stupid game a la Dragon Age or the forthcoming SWTOR we are lost!
Warhammer 40K is such a great, rich universe that I can see this being pretty good. On the other hand, the potential for it to get ruined is just as high because the universe is so good. Please for the love whatever you hold divine, don't mess this up.
PS I want a Baneblade for my mount...handle it.
I would be willing to put money on that!
Being in a rather cynical mood today, I would say that I would even bet that we will see cross-race guilds.... Space Marines and Tau and Eldar working together for the Emperor, The Greater Good and the survivar of the Eldar race.
@lumster You obviously have 0 knowledge of the adeptus soritas or 40k lore. Female space marines (adeptus soritas) I believe are second only in ability to resist chaos corruption to the grey knights. They also heavily favour flamer and melta wepons as part of their lore which makes them excellent against ork hords. Saint sabbat was considered to be one although I dont think she ever received the training or implants and gene seed. I might be mistaken.
@matata Eldar have been known on more then one occasion to side with the imperium for a means to their own end but if it was for the emporer id be pissed to see that too. (Although if you really read into it they ARE trying to help the humans more then even the emporer or any human might know, to try and stop the coming of a 5th chaos god if the imperium should collapse.)
@lumster You obviously have 0 knowledge of the adeptus soritas or 40k lore. Female space marines (adeptus soritas) I believe are second only in ability to resist chaos corruption to the grey knights. They also heavily favour flamer and melta wepons as part of their lore which makes them excellent against ork hords. Saint sabbat was considered to be one although I dont think she ever received the training or implants and gene seed. I might be mistaken.
Those arnt space marines, those are sisters of battle.
@lumster You obviously have 0 knowledge of the adeptus soritas or 40k lore. Female space marines (adeptus soritas) I believe are second only in ability to resist chaos corruption to the grey knights. They also heavily favour flamer and melta wepons as part of their lore which makes them excellent against ork hords. Saint sabbat was considered to be one although I dont think she ever received the training or implants and gene seed. I might be mistaken.
Those arnt space marines, those are sisters of battle.
exactly. and to top it off. sisters of battle are basic gaurdsmen in powerarmor who are female. they have no implants. no geneseed no extreame training. they are nuns with guns. thats it, they have standard human abilities only bonus is they have powerarmor.
and no they dont have the ability to resist chaos. no one can, as chaos is a taint gained by harboring ill thoughts or desires
grey knights, are all psycer units. they have force weapons which are designed to fight demons thats it, which is why they are mostly used with gaurd armies as they lack the units and weapons to fight a demon or pack of demons. where as spacemarine has a chance.
@lumster You obviously have 0 knowledge of the adeptus soritas or 40k lore. Female space marines (adeptus soritas) I believe are second only in ability to resist chaos corruption to the grey knights. They also heavily favour flamer and melta wepons as part of their lore which makes them excellent against ork hords. Saint sabbat was considered to be one although I dont think she ever received the training or implants and gene seed. I might be mistaken.
Those arnt space marines, those are sisters of battle.
Oh bollocks they dont have bio enhancements do they lol I totally forgot that
Those arnt space marines, those are sisters of battle.
exactly. and to top it off. sisters of battle are basic gaurdsmen in powerarmor who are female. they have no implants. no geneseed no extreame training. they are nuns with guns. thats it, they have standard human abilities only bonus is they have powerarmor.
and no they dont have the ability to resist chaos. no one can, as chaos is a taint gained by harboring ill thoughts or desires
grey knights, are all psycer units. they have force weapons which are designed to fight demons thats it, which is why they are mostly used with gaurd armies as they lack the units and weapons to fight a demon or pack of demons. where as spacemarine has a chance.
Grey knights actually have very limited daemon fighting abilities, they only 2 daemon specific rules they have are so outdated i dont think they work anymore, at least not against an actual daemon army, though psycannons are pretty good anti daemon.
Lol.
Completely agreed. I want to be excited by this news but instead I'm filled with a sense of 'I wonder how they're going to screw this up.'
MMOs are the kiss of death to anything that has a pre-existing canon. Developers are incapable of being faithful to lore because somehow it can't co-exist with 'fun' gameplay.
while GK are old and dated, they still work with a gaurd unit. marines now have alot of the GK options for their Lib attacks. but gaurdsmen dont really get that option but who knows GW is really slow at revamping armies.. i kind of want to see a legion of the damned army :P
fought one years ago in a rogue trader turny totally dominated my bloodangels O_O
@lumster You obviously have 0 knowledge of the adeptus soritas or 40k lore. Female space marines (adeptus soritas) I believe are second only in ability to resist chaos corruption to the grey knights. They also heavily favour flamer and melta wepons as part of their lore which makes them excellent against ork hords. Saint sabbat was considered to be one although I dont think she ever received the training or implants and gene seed. I might be mistaken.
Those arnt space marines, those are sisters of battle.
Thankyou for pointing that out and saving me from having to. There is no such thing as a female space marine. Also.....
@ Matata: There will be no Tau and Eldar fighting alongside Space Marines. At least there shouldnt be. The Astartes (space marines) were tasked by the Emperor to bring every planet in the universe to compliance. That means uniting all lost humans under the banner of the Emperor, fighting all manifestations of the warp and destroying all "xenos scum".......which includes Eldar and Tau as they are both xenos. Hmmm look at me talking about this as though its real lol......ahem......I mean.....Praise be to the Emperor!
If the 40K mmo allows guilds (or Chapters) of mixed race though then that would be.....bloody awful! It would be a fantastic way to crap all over the IP. Hopefully THQ wont be that stupid.
I wonder if there will be Space Ship Combat like STO and EvE
Is there any confirmation, or strong suspicion about the company thats going to develop this game?
I hope they make it work, but we will not have a clue to that until we know what kind of engine they are making this off of.
Possibly, but unlikely. WAR40K is more about ripping your opponent's face off with a chainsword than flying around in space and pew-pewing little ships. Though there are ships in the WAR40K canon. Just give me some Orbital Bombardment and I'm a happy camper...
Vigil Studios
THQ Publishing.
and yes it is comfirmed.
we will see the game for the first time at E3 in June.
Hmmm lets see now. Perhaps the answer to your question can be found in the article that this thread is talking about. It involves a single mouse click and the use of your eyes.
Possibly, but unlikely. WAR40K is more about ripping your opponent's face off with a chainsword than flying around in space and pew-pewing little ships. Though there are ships in the WAR40K canon. Just give me some Orbital Bombardment and I'm a happy camper...
Indeed. Ship combat would be an unnecessary aspect of the game for them to focus on. It was ignored in the Dawn of War games and hopefully it will get ignored in the mmo as well. I certainly dont want to see a great IP get ruined due to a misguided desire to appeal to everyone. Jack of all trades = fail.
One of the reasons why EvE is a good game is because over the years it has focused exclusively on space ships despite the large number of whining idiots complaining about not having a little man to control. Only now are CCP beginning to pander to the masses with ambulation which is a shame.
There may well be parts of the game which take place on board ships or space hulks though. Who knows. We will have to wait and see I guess.
The setting of Warhammer 40K is so grim and depressing, it will be interesting to see how THQ/Vigil approaches the game.
It would be very cool if GamesWorkshop agrees to let the game write an entirely new chapter in the lore. How great would it be to fight through something like the Horus Heresy? WAR had the weakness in that there couldn't be any lore development, the leaders and setting could not be altered. A Warhammer 40K MMORPG could go into a whole new story arc and let players experience it.
I also agree with the posters who have suggested more than two factions. It would make balancing difficult but Warhammer 40K is set up to give every faction excuses to fight each other.
It was nice to see that Vigil's Darksiders has been getting decent reviews even though they have been stealing ideas from various games. They seem to know how to pick the best parts of other games and bring them together, which is no small feat. If they could do the same with a MMORPG, I think it would be something worth playing.
Both of the two warhammer settings are indeed supposed to be extremely bleak and depressing. Mythic failed to capture the essence of the Warhammer Fantasy setting but I think Vigil & THQ are probably the best combination of companies we could hope for to tackle the 40K universe.
Part of the problem for me with WAR wasnt so much the visuals (which were too cartoony and colourful but actually not all that bad) but the sense that there was nothing dangerous about the gameworld at all. The PvE aspect was completely effortless, monotonous and unchallenging and the PvP aspect was a mere side option with no meaning or value attached to it. I could see war taking place around me but it was a purely cosmetic thing that my actions had no impact on. There isnt much point in having a war that you cant actually take part in.
Maybe this is simply a problem that will always be encountered as long as mmos continue to be set in static unchangeable gameworlds. Naturally a war in an mmo can never truly end for obvious reasons (which is fine for the 40K universe anyway lol)but I'm sure there are ways to implement dynamic encounters that can be interacted with and influenced by the players, in which success or failure for various factions can result in different rewards, missions and scenarios (no not the battleground things in WAR lol) opening up......or even closing up and becoming unavailable. Players should be given a reason to do things that go beyond mere leveling up and gear aquisition. I would love to take part in the taking of an objective and know that the successful completion of that task has a tangeable effect on the rest of the gameworld.
I recently finished reading "Horus Rising" by the author Dan Abnett. Anyone who is at all unfamiliar with the Warhammer 40K universe should start with this book as this author is amazing. It is the first book of a series set in the Horus Heresy time period. There is a part later in the book where a fleet of space marines come across a world that is unreadable due to it being shrouded in storms that block all forms of communication.
* WARNING. Potential plot spoiler ahead. Read at your own peril *
There are also beacons stationed around the planet that are emitting a strange signal which they cannot decipher. They dispatch a company of Blood Angels to the surface who subsequently vanish. More companies are dispatched and they vanish too. All they manage to discover is that the world is home to a race of lethal giant arachnid aliens.......and anything that can threaten a space marine really isnt something to take lightly. A final resue squad discovers by chance that some weird stone tree-like structures that were created by the arachnids are responsible for the storm shields covering the planet. By destroying them they begin to systematically open up the storm shield which allows more space marines to come in via drop pods and wage war on the aliens. They also discover what happened to the previous Blood Angel companies which is....ermm.....not exactly cheerful or pleasant.
This entire encounter would be great for an mmo. There are a wide variety of alien foes that gradually reveal themselves as the marines push further across the planet. Destroying the tree structures while repelling the alien hordes are the main objectives of this encounter. Failing to do so results in a lack of npc reinforcements to replace the ever dwindling space marine forces. However the aliens can rebuild the tree structures. They are also described in the book as though "there was an endless reserve of them". Perfect for an mmo. A landscape which resets itself if left alone and an endless respawning enemy. This would be a pure PvE encounter for Space Marine players. Meanwhile there could be other worlds designated as PvP encounters in which multiple factions can fight for dominance of a planet by taking all of its control points very much like a round in any of the Battlefield games.......except these wars would be immensely long and drawn out.
I also agree that it is imperative that the 40K mmo have more than two factions......a lot more than two in fact. I'm not sure how space marines should be handled in an mmo though although I'm sure the games designers will find a suitable way. There is an amusing part in the book where a company of space marines lay seige to a fortified base being held by some rebel humans in a mountain. The battle took 68 minutes and resulted in the deaths of 972 rebels. Not a single space marine received as a much as a scratch. Hmmm.
I would also like to point out that although I agree with the words of the "Alienovrlord", his existence simply cannot be tolerated. It is the will of the Emperor that all forms of xenos activity be expunged from the universe as it poses a threat to the continued existence and prosperity of mankind. Your title alone is clear indication of your heretical xenos origin or afiliation. Despite your seemingly true words that coincide with mine, it would be an afront to the Emperor to allow your continued existence. Word has been voxed to the 140th expedition whose ships are currently in your system. Soon your worlds shall be plundered and your xenos minions shall be baptised in imperial flame. The wrath of the Emperor takes no pity on your kind.
Apologies in advance.