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Warhammer Online : Looking Back on 1.3.2

Posted Nov 06, 2009 by Jon Wood

MMORPG.com's Garrett Fuller spoke with Mythic's Josh Drescher and Jeff Skalski about patch 1.3.2, how it went and what we can expect in the future of WAR.

Yesterday we sat down with Josh Drescher and Jeff Skalski to discuss Warhammer Online's changes after Patch 1.3.2 was put into effect. The game has seen its ups and downs in 2009 and looks to make a come back as we near 2010. Josh and Jeff explain some of the issues the game has had as well as offer solutions for the future.

In discussing Patch 1.3.2 Josh and Jeff explained that performance has been the biggest boost within the game. Many of the performance issues were solved with the patch and the game has been moving better than ever. Josh mentioned that they keep a close eye on performance and constantly look to improve it. They have the performance now at a good base line to be able to work on other areas and get them set up. The team admitted it was the performance that was holding them back from making certain changes, now that they have it in check, they can move forward with other ideas.

Read Looking Back on 1.3.2.

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