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PlanetSide : Smedley Enthuses over PlanetSide Sequel

Posted Oct 13, 2009 by Michael Bitton

In a post to his blog entitled, "What PlanetSide Means to Me," SOE President John Smedley gushes about the awesomeness of PlanetSide, though he also acknowledges some of the game's shortcomings.

Smedley, as it turns out, is also quite excited over the upcoming PlanetSide sequel, shedding some light on the project, saying:

To me, Planetside Next means we get a chance to take the essence of everything that was fun in Planetside and make it a lot better. Massive battles on a scale no other FPS will touch. None of this 64 player stuff. REALLY MASSIVE. With much better organization, and a tight focus on making sure the action is always going on, with awesome graphics.

Damn I love Planetside. I really do.

I'm definitely excited -- how about you? Let us know in the comments!

 
 
lnwlfx44 writes:

I approve! PlanetSide was simply humongous fun when lots of people were playing. I was an ace Mosquito pilot. I can't wait.

New Post Quote
10/13/09 4:41:16 PM
 
SunwolfNC writes:

They've sat on this game for YEARS without doing anything but fockin it up with their additions to it, while never fixing the core game issues that developed when 90% of the playerbase left for greener pastures or when they got fed up with the bug ridden combat. Now, all of a sudden, there's going to be a PS:Next? Sounds like someone is looking at the budget and asking themselves, "What can we do to get some cash flow back...?" and picked PS to re-birth.

I hope my cynical hatred for all that SOE touches is wrong, because I loved the shit out of Planetside when I played. I was the best damned Galaxy pilot. I could put troops where you wanted, when you wanted, and all while flying 100' off the deck. I still use PS to describe a key facet to a killer MMO.

Now... on the other side of the Hate Coin; if they come out with an engine that looks as good as Armed Combat and CoD4, plays as smooth as either of those games, has solid gameplay mechanics, and allows for multiple planets that we can fly to and fight over... well... I dunno...

 

New Post Quote
10/13/09 5:01:36 PM
 
Daffid011 writes:

Big promises of awesome this and that all followed by more of his typical "in hindsight we didn't know what we were doing". 

 

Actions speak louder than words and so far his actions do not come anywhere close to his words.

 

 

P.S.  Hey Smed, WW2Online was doing all those massive first person shooter aspects long before you.  Even the things you claim you want to do.

New Post Quote
10/13/09 5:09:06 PM
 
TookyG writes:

 I know BF2 or BF2142 was supposed to move past the 64player thing but that never panned out.   If they can get truly massive battles going that would be great.  I only played PS for a short time but it was enjoyable...a sequel with mass battles would probably draw me in.

New Post Quote
10/13/09 5:11:28 PM
 
Piivot writes:

Sounds like, to me, that SOE is starting to dwindle in the mmo market.  They have several failures under their belts with HUGE loss of playerbase.   Many of those players are STILL bitter and have vowed to never touch an SOE game.   Maybe they are looking at this as a chance to get a "new generation" of players involved.  Like, for example, Blizz-ivision; dumbing down a game to go after the younger console gaming crowd.

BTW:  I tried Vanguard.  It had the same rubberbanding problems and combat lag SWG did.  I'd almost bet they had some copy of game code in there somewhere.  But I digress.

 

Smed the Smart was this excited about the (N)o (G)ame (E)njoyment as well.   I think I'll sit back and see if this is yet another Smedly failure before I consider venturing back to (S)ame (O)ld (E)xcrement.

Side note:  Bitter?  A bit.  I had houses and friends galore until a minute after midnight on a Tuesday morning.  Then I went to WoW.  Now THEY are making huge game changes.  I need a new home...

 

Piiv the homeless

 

 

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10/13/09 5:13:26 PM
 
Airwren writes:

Smedley is a douchebag.  /thread

New Post Quote
10/13/09 5:21:14 PM
 
blakavar writes:

Yea I'll wait and see. Planetside originally was a ton of fun, just not sure what smed and gang will do to mess up the sequel.

Piivot take a look at Fallen Earth and Darkfall both seem to capture the swg pre cu feel.

New Post Quote
10/13/09 5:22:12 PM
 
Airwren writes:
Originally posted by Piivot

Sounds like, to me, that SOE is starting to dwindle in the mmo market.  They have several failures under their belts with HUGE loss of playerbase.   Many of those players are STILL bitter and have vowed to never touch an SOE game.   Maybe they are looking at this as a chance to get a "new generation" of players involved.  Like, for example, Blizz-ivision; dumbing down a game to go after the younger console gaming crowd.

BTW:  I tried Vanguard.  It had the same rubberbanding problems and combat lag SWG did.  I'd almost bet they had some copy of game code in there somewhere.  But I digress.

 

Smed the Smart was this excited about the (N)o (G)ame (E)njoyment as well.   I think I'll sit back and see if this is yet another Smedly failure before I consider venturing back to (S)ame (O)ld (E)xcrement.

Side note:  Bitter?  A bit.  I had houses and friends galore until a minute after midnight on a Tuesday morning.  Then I went to WoW.  Now THEY are making huge game changes.  I need a new home...

 

Piiv the homeless

 

 


 

You may want to consider Fallen Earth as an option.  It's a new game so it has some things that need work but the Devs are responsive to issues and the customer service is really good. 

New Post Quote
10/13/09 5:22:56 PM
 
Piivot writes:
Originally posted by Airwren

Smedley is a douchebag.  /thread


 

+1

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10/13/09 5:26:06 PM
 
Salvatoris writes:
Originally posted by Piivot
Originally posted by Airwren

Smedley is a douchebag.  /thread


 

+1


 

You got that right.  This ass-hat is not to be taken at his word.  he has shown himself to be a liar and corporate tool time and again.  His often stated opinion that he knows better what we want from a video game than we do ourselves is a perfect example of everything that is wrong with the MMO industry today.  If this game is any good, it will be in spite of, not because of his involvement.

New Post Quote
10/13/09 5:30:33 PM
 
SunwolfNC writes:
Originally posted by Airwren
Originally posted by Piivot

Sounds like, to me, that SOE is starting to dwindle in the mmo market.  They have several failures under their belts with HUGE loss of playerbase.   Many of those players are STILL bitter and have vowed to never touch an SOE game.   Maybe they are looking at this as a chance to get a "new generation" of players involved.  Like, for example, Blizz-ivision; dumbing down a game to go after the younger console gaming crowd.

BTW:  I tried Vanguard.  It had the same rubberbanding problems and combat lag SWG did.  I'd almost bet they had some copy of game code in there somewhere.  But I digress.

 

Smed the Smart was this excited about the (N)o (G)ame (E)njoyment as well.   I think I'll sit back and see if this is yet another Smedly failure before I consider venturing back to (S)ame (O)ld (E)xcrement.

Side note:  Bitter?  A bit.  I had houses and friends galore until a minute after midnight on a Tuesday morning.  Then I went to WoW.  Now THEY are making huge game changes.  I need a new home...

 

Piiv the homeless

 

 


 

You may want to consider Fallen Earth as an option.  It's a new game so it has some things that need work but the Devs are responsive to issues and the customer service is really good. 


 

I agree FE is fun. I started in the early closed beta, but the engine....the engine is just....ugh... it makes it unplayable at times.

If you can get past that, you may find a fun game with a strong community and a great crafting system. End game is questionable for content and goal. I'm not sure an all PVP end-game like DAoC is viable at this point

New Post Quote
10/13/09 5:32:51 PM
 
neum writes:

I really liked the first PlanetSide.  I bet if they make a new one it will have a cash shop and ruin the whole thing.  Everything SOE makes now is cash shop driven.

New Post Quote
10/13/09 5:34:08 PM
 
Abrahmm writes:

I can't wait to play the new Planet Side Next Trading Card Game that is sure to go along with this. Prepare for incoming microtransactions and RMT!

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10/13/09 5:36:10 PM
 
Zukan writes:
Originally posted by Abrahmm

I can't wait to play the new Planet Side Next Trading Card Game that is sure to go along with this. Prepare for incoming microtransactions and RMT!

 

Speak that truth brother!

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10/13/09 6:14:54 PM
 
dstar. writes:

I'll definitely go in blindly if they keep this game legit.  I hate SOE as much as the next guy but Planetside was one of the best MMO experiences I've ever had.  I didn't have to worry about crafting, grinding for gear.  I just jumped in and went into the on-going never ending massive war.  I absolutely loved it.  It was an FPS with a persistent world.

If they add a lot of rpg things like crafting, grinding, time sinks, I most definitely will not play it.  If they add in item malls for guns I most definitely will not play it.

New Post Quote
10/13/09 6:15:52 PM
 
TylinV writes:

Does anyone else cringe a little when they hear Smed say they'll take "the essence of everything that was fun" and  "make it better"?

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10/13/09 6:23:48 PM
 
wootin writes:

I cannot believe that Smed has said what he did. Anyone got any quotes of his from when he was KILLING PS so that we dump sheeple PS players would automatically just go love his super-spy game, The Agency?

He does not love Planetside. He couldn't. Even if he went and got himself a Planetside account for this flip-flop, it hasn't BEEN Planetside since his SWG and Everquest II developers got their broken-content-dumping, event-driven, theme-parky hands on it.

New Post Quote
10/13/09 6:37:12 PM
 
Anubisan writes:

I loved the concept of Planetside, but not the way the game ended up. I especially did not like the way SOE seemed to completely ignore it for years. In my opinion, that is no way to keep a gaming community interested...

I would also have much higher hopes about the new planetside if SOE was not making it.

New Post Quote
10/13/09 6:39:41 PM
 
JDexter writes:


Originally posted by Airwren
Smedley is a douchebag.  /thread

^^^ This

New Post Quote
10/13/09 7:12:41 PM
 
Stellus writes:

OMG OMG OMG OMG OMG OMG OMG YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

New Post Quote
10/13/09 7:16:34 PM
 
Tinybina writes:
Originally posted by Stellus

OMG OMG OMG OMG OMG OMG OMG YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


 

My feelings exactly.

 

Some of you people in this thread are comical, if SOE and SMED does nothing you bash.  When they try to do something you bash.  Can't win with you worthless piles of crap.

Most of you people make me happy that things like diseases exist.

New Post Quote
10/13/09 10:44:31 PM
 
kb056 writes:

FU, Smed.

 

Gimme my game back you azzhole.

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10/13/09 11:36:56 PM
 
Ozmodan writes:

Smedley has not had an original idea since he worked on EQ.  SOE is struggling mightily these days, it will be a wonder if they get this out in time to avoid him getting the axe.

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10/14/09 12:09:34 AM
 
Teala writes:

Dear Smedley  .   Yes that is right...why, because you are a lying scumbag.    If you loved Planetside so much why the fuck did you neglect if for so gawd damn long?!   Gawd...if anyone believes anything this POS says when it comes to their games, and especially Planetside, you need some serious mental help because Smedley is nothing but a (edit)-eyed wanker.

New Post Quote
10/14/09 12:54:32 AM
 
Daffid011 writes:
Originally posted by Tinybina
Originally posted by Stellus

OMG OMG OMG OMG OMG OMG OMG YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


 

My feelings exactly.

 

Some of you people in this thread are comical, if SOE and SMED does nothing you bash.  When they try to do something you bash.  Can't win with you worthless piles of crap.

Most of you people make me happy that things like diseases exist.

 

Why should people be excited? 

Is it possible that soe could recreate the magic of the original planetside?  Maybe. 

Are any of the creative developers from that era of soe still around?  Not really.

Did soe do a good job managing this game?  No.

Did soe ruin and then neglect this game for years?  Yes.

Do they ignore hacks and game stopping bugs?  Yes.

Will this game be riddled with overboard RMT, loot cards, cash shops and other annoying features?  Based on the current operations of the company you bet you ass it will.

I doubt this will even be a PC game considering the new direction soe is under and their lack of performance in the pc market. 

Honestly soe has not done a good job with this game and the slight chance they might do something right is supposed to get people excited?  I can guarantee you if subs don't meet soes expectations this rebirth will snuggle right up with the rest of the life support mmos soe neglects and mismanages. 

 

Maybe when soe turns a new leaf over there will be something short of blind faith to get excited about. 

New Post Quote
10/14/09 1:13:25 AM
 
Piivot writes:
Originally posted by Tinybina
Originally posted by Stellus

OMG OMG OMG OMG OMG OMG OMG YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


 

My feelings exactly.

 

Some of you people in this thread are comical, if SOE and SMED does nothing you bash.  When they try to do something you bash.  Can't win with you worthless piles of crap.

Most of you people make me happy that things like diseases exist.


 

Your apparent 3rd grader mentality reminds me why I left WoW. 

Why don't you try to grow up and discuss topics instead of YOU BASHING people and ridiculing? 

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10/14/09 3:04:01 AM
 
Aryas writes:

What an odd set of replies.

 

I like the overall idea of PlanetSide but tbh, it's a bit long in the tooth for me to pick up now as a game. So, a new updated version sounds great!

 

Could it be a load of crap: YES.

Is it going to hurt me to wait and see: NO.

 

No point slagging things off before they're even underway or released, or no-one will ever bother putting an MMO out again. Everyone hates at least one thing - be it a dev, company, game - with a passion, but it doesn't cost you to button your trap and see what their next offering will actually be like before condemning them based purely on speculation.

 

Bitching before a game is even in beta! = Fail.

New Post Quote
10/14/09 3:44:01 AM
 
JimLad writes:
Originally posted by Aryas

Could it be a load of crap: YES.

Is it going to hurt me to wait and see: NO.

 No point slagging things off before they're even underway or released, or no-one will ever bother putting an MMO out again. Everyone hates at least one thing - be it a dev, company, game - with a passion, but it doesn't cost you to button your trap and see what their next offering will actually be like before condemning them based purely on speculation.

 Bitching before a game is even in beta! = Fail.


 

^ This
Seriously, half of you don't seem to have played the game for years and assume that everything they've added since you left has been crap. Well it hasn't, they've made lots of really cool content additions and those who still play the game (veterans included) are still loving it.
The other half of you are STILL crying about Star Wars Galaxies, and think you're on some kind of noble boycott. Well, I can't tell you what to do, but personally (as a fellow SWG vet who was equally pissed over what they did) I won't let another games outcome stop me from trying new things. PS2 could be a let down or it could be amazing, but do you really want to dismiss it this early on?

New Post Quote
10/14/09 4:27:49 AM
 
mrw0lf writes:

Wow, this thread is full of butthurt.

New Post Quote
10/14/09 6:37:16 AM
 
Daffid011 writes:
Originally posted by Aryas 

Bitching before a game is even in beta! = Fail.

 

Maybe the developer will finally get the hint if they start listening to some feedback.

 

Put it this way, there is a thread in the EQ2 forums about a rumored new EQ in development.  Even long term EQ2 fans are wishing another developer gets the IP.   That says something when people would rather have another company develop the title that launched your company.

New Post Quote
10/14/09 7:48:36 AM
 
battleaxe writes:

Planetside was fun, but some of the design decisions made it stupid.  Guns that can't the broadside of a barn, sniper rifles that can't kill even with a headshot, tanks whose most powerful weapon is the bumper, machine guns that require an entire clip to kill one person, bases with too many entrances, quick and easy respawn, and a host of other just plain stupid design logic problems make the game seem more like a giant capture the flag exercise than a game of futuristic combat.

New Post Quote
10/14/09 10:51:55 AM
 
Shreddi writes:

I gave up PS after never seeing a battle more spread out than a melee fest because the weapons were so inaccurate everyone ran in front of ya so close to the enemy to with the inaccuarte weapons they caused negative damage not being able to avoid hitting own team.   A true FPS shot where you pointed.   I remember sitting perfectly still firin the rocket launcher and watching ammo veer off most the time.   Yea there was a cone of fire but it rarely worked.   Sniper rifle headshot never produced realistic damage.   The game has vast amounts of empty space perfect for a tacticle battle but never used.   Did any of that change?  Did the weapons ever fire as accurate and doing same damage as other FPS games?   My fault I over hyped the game for the 3 plus years I followed before it came out.   Remember originally it was going to be in an escape from NY setting?   That changed completely and the weapons were the real dissapointement.   I hung out long enough to max a couple characters and add the expansion but too frustrating.   Battlefield series,  Rogue Spear games and swat blew it away.  Even Face of Mankind weapons were better. 

New Post Quote
10/14/09 11:46:14 AM
 
Noyjitat writes:

Smed claims to love the game and they say they want to make the game based off our feedback... But I can't help but say BS!

Who were they listening to when they added br 26 - br40 with certs in our current planetside? Why would the br40 reward allow you to be certed with EVERYTHING? Who were they listening to when they added black ops or the wasp?

Our past developers understood things, especially when certifications came into place. But someone  somewhere clearly isn't looking at the big picture with some of the decisions that have been made. Since Alex Von Miden left the planetside, quality has gotten pretty bad...

New Post Quote
10/14/09 12:16:45 PM
 
Isaak writes:

PS was my first graphical MMO. When it came out, the weapons and vehicles were as good as most other FPS, except for when lag made you miss.

As time went on and other games saw pysics updates, Planetside did not.

After flyign a Cobra in BF2, i resubbed to PS and played. WOW did it feel clunky after BF2.

 

I didn't like the uselessness of the bases. It felt kind of like playing house. You have a base with all sorts of rooms...but none of them DO anything except the recert room, and the bio implants.  The tactical rooms...had fake holo wars instead of the battle going on outside. There was no COMMAND room. Having Leadership skills meant little more than a few small tools. Could you go into a base's command center and reroute energy to repairing turrets? Turn of the vehicle bay so that the shields didn't go down?

Newp.

Anyway. It was still fun. With updated physics, i'd play the original game again. But if they're doing a whole new game, give us more than that.

 

Sure I hate SOE for their heartless treatment. It seems that all they had were bean counters and number crunchers. Decisions based on what the numbers told them, rather than listening to their fans.

New Post Quote
10/14/09 2:30:40 PM
 
Ponico writes:

I had a great computer when PS came out and so, the game ran perfectly on my kit. I had a blast playing through the Beta and did stick around for a few months. The game itself was great but the lack of updates made it stale. You get tired of capturing the same 3 bases in a week.

Planetside 2 will need a major kick in the butt for it to succeed.


I don’t mind if SOE does the game. SOE games always worked well on my kit and the quality is not that bad. People simply hate SOE because it’s the cool thing to do but seriously, every company has their fault. Sure, they screwed SWG but have you even tried today’s Vanguard?

hating SOE is just a cool kid's trend, nothing more.

New Post Quote
10/14/09 2:41:34 PM
 
BaronJuJu writes:
Originally posted by mrw0lf

Wow, this thread is full of butthurt.


 

 

On a side note it will be interesting to see what the final PS2 version will loo/play like.

New Post Quote
10/14/09 3:59:45 PM
 
Mrbloodworth writes:
Originally posted by Shreddi

I gave up PS after never seeing a battle more spread out than a melee fest because the weapons were so inaccurate everyone ran in front of ya so close to the enemy to with the inaccuarte weapons they caused negative damage not being able to avoid hitting own team.   A true FPS shot where you pointed.   I remember sitting perfectly still firin the rocket launcher and watching ammo veer off most the time.   Yea there was a cone of fire but it rarely worked.   Sniper rifle headshot never produced realistic damage.   The game has vast amounts of empty space perfect for a tacticle battle but never used.   Did any of that change?  Did the weapons ever fire as accurate and doing same damage as other FPS games?   My fault I over hyped the game for the 3 plus years I followed before it came out.   Remember originally it was going to be in an escape from NY setting?   That changed completely and the weapons were the real dissapointement.   I hung out long enough to max a couple characters and add the expansion but too frustrating.   Battlefield series,  Rogue Spear games and swat blew it away.  Even Face of Mankind weapons were better. 

 

You just sucked at COF control. The guns were fine, it was you and the button mashing.

New Post Quote
10/14/09 4:06:37 PM
 
Ruyn writes:
Originally posted by SunwolfNC

They've sat on this game for YEARS without doing anything but fockin it up with their additions to it, while never fixing the core game issues that developed when 90% of the playerbase left for greener pastures or when they got fed up with the bug ridden combat. Now, all of a sudden, there's going to be a PS:Next? Sounds like someone is looking at the budget and asking themselves, "What can we do to get some cash flow back...?" and picked PS to re-birth.

I hope my cynical hatred for all that SOE touches is wrong, because I loved the shit out of Planetside when I played. I was the best damned Galaxy pilot. I could put troops where you wanted, when you wanted, and all while flying 100' off the deck. I still use PS to describe a key facet to a killer MMO.

Now... on the other side of the Hate Coin; if they come out with an engine that looks as good as Armed Combat and CoD4, plays as smooth as either of those games, has solid gameplay mechanics, and allows for multiple planets that we can fly to and fight over... well... I dunno...

 

 

Sounds like Dust 514 may be right up your alley.

New Post Quote
10/14/09 4:08:40 PM
 
BloodDuality writes:
Originally posted by Ponico

I had a great computer when PS came out and so, the game ran perfectly on my kit. I had a blast playing through the Beta and did stick around for a few months. The game itself was great but the lack of updates made it stale. You get tired of capturing the same 3 bases in a week.

Planetside 2 will need a major kick in the butt for it to succeed.


I don’t mind if SOE does the game. SOE games always worked well on my kit and the quality is not that bad. People simply hate SOE because it’s the cool thing to do but seriously, every company has their fault. Sure, they screwed SWG but have you even tried today’s Vanguard?

hating SOE is just a cool kid's trend, nothing more.

All games need updates to keep the game play interesting especially mmos. The most populat single player fps games with mp modes add new maps all the time to keep the fans happy, and to gain a bit of money of the play station network, and xbox live.
 

If those that play fps games are going to be even more demanding I think because of they are used to games that play well, and not paying a monthly fee. So they will all be expecting a lot more for one that requires more for the cost of admission. If they expect people to just play a fps game because it is mmo they have got another thing coming. With everything that has happened since the first game fps multiplayer is a lot bigger now than several years ago.

New Post Quote
10/14/09 4:19:31 PM
 
Shreddi writes:
Originally posted by Mrbloodworth
Originally posted by Shreddi

I gave up PS after never seeing a battle more spread out than a melee fest because the weapons were so inaccurate everyone ran in front of ya so close to the enemy to with the inaccuarte weapons they caused negative damage not being able to avoid hitting own team.   A true FPS shot where you pointed.   I remember sitting perfectly still firin the rocket launcher and watching ammo veer off most the time.   Yea there was a cone of fire but it rarely worked.   Sniper rifle headshot never produced realistic damage.   The game has vast amounts of empty space perfect for a tacticle battle but never used.   Did any of that change?  Did the weapons ever fire as accurate and doing same damage as other FPS games?   My fault I over hyped the game for the 3 plus years I followed before it came out.   Remember originally it was going to be in an escape from NY setting?   That changed completely and the weapons were the real dissapointement.   I hung out long enough to max a couple characters and add the expansion but too frustrating.   Battlefield series,  Rogue Spear games and swat blew it away.  Even Face of Mankind weapons were better. 

 

You just sucked at COF control. The guns were fine, it was you and the button mashing.


Well what explained every other player running up to the enemy sticking their weapons rignt on the enemy to hit them?   If you could read english I said thats why I quit,  got tired of no one firing from a distance.    I had no problem with cof and hitting from distance but never does a rocket or sniper head shot kill one shot.   Yea right get hit by a rocket or head shot and you live.   Really realistic huh.   All other decent FPS do it right.   What sucks is your asshole of an attitude.  Thats probably why PS is still a raging success and the other FPS series are flopping.  I dont see that but you must.   Always have to be a dick in the forum and you win first prize.
 

New Post Quote
10/14/09 10:43:43 PM
 
Noyjitat writes:

If planetside had headshots in it I would probably have never played as long. Its one of the things that kinda sets the game apart from other games. Its not dominated by sniping like nearly every other fps is and thats what makes it more enjoyable. Its much more competitive.

New Post Quote
10/14/09 11:25:52 PM
 
Shreddi writes:
Originally posted by Noyjitat

If planetside had headshots in it I would probably have never played as long. Its one of the things that kinda sets the game apart from other games. Its not dominated by sniping like nearly every other fps is and thats what makes it more enjoyable. Its much more competitive.


 

Yea true for lots probably.  Everyone likes their own thing.   I just would be running through vast amounts of land and if there were more danger to it would make more intense.   Like real life war fields when not careful.   No big deal.   People like it, play it and really like it.   Cool for them.   Their are so many mmos out and comming out now their is something for everyone.   Damn, talk about competitive,  I signed on to Quake 3 server for the hell of it before I deleted to make room on disk and shit man those hard core players who still play are insane.   They can headshot in mid damn air while they are running.   I guess thats what years of practice does.  Thanks.

New Post Quote
10/15/09 5:37:17 PM
 
wootin writes:
Originally posted by battleaxe

Planetside was fun, but some of the design decisions made it stupid.  Guns that can't the broadside of a barn, sniper rifles that can't kill even with a headshot, tanks whose most powerful weapon is the bumper, machine guns that require an entire clip to kill one person, bases with too many entrances, quick and easy respawn, and a host of other just plain stupid design logic problems make the game seem more like a giant capture the flag exercise than a game of futuristic combat.

 

And then they put in Galaxy Gunships that could take the fire of TANK guns and PWN THEM back. I put enough Pounder rounds into one to kill any tank in game and send a BFR running for its life, and it didn't go below HALF HEALTH.  wtf. 

But what do you expect of ppl that put in the Phantom, an INVISIBLE ship that can take 3 main gun rounds from a magrider (medium tank) and fly away? Oh, and it launched with a 12mm antipersonnel gun. Like an invisible ship with a near-instagib AP gun isn't going to be used to camp doorways by killwhores lol.

Bottom line - Smed and co tried to kill Planetside so everyone would happily go play The Agency like Smedley wanted us to. Then, after it refused to die, they made SWG and EQ2 devs the team, who instantly rolled a ton of game-breaking content to show that they were Doing Something for the game.

I bailed when the new community manager started talking about "Battle Domes" where people could meet and duel each other. Ooo, how FUN for us! We can meet and shoot each other ONE AT A TIME in a game made for MASSIVE BATTLES for global dominance!

When the corporate party planners start telling the developers what would be fun for the players, it's time to be elsewhere, or you're going to be standing in a line waiting for your free hot dog. Soda not included.

New Post Quote
10/19/09 11:11:40 PM
 
Daffid011 writes:

I would bet anything that Smedley could not answer the most basic question about this game if questioned in person.

I bet he wouldn't even know the name of the factions, weapons, vehicles, etc.  Basic things any player that claims to love the game would know. 

New Post Quote
10/20/09 12:38:00 AM
 
RealmLords writes:

RE: PlanetSide: Smedley Enthuses over PlanetSide Sequel

 

I can't believe anyone would give a rat's axe what Smedley thinks.  His endorsement is more like a kiss of death.

 

Ken

 

New Post Quote
10/20/09 12:43:53 AM
 
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