Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:568  Guilds:2,962
Members:1,441,277  Online:0
Guests:0  Posts:4,578,394

Newsroom

Newsroom

Filter Week Filter Game
RSS

Godswar : Pets Dev Journal

Posted Jun 19, 2009 by Jon Wood

GodsWar Online Game Designer Ethan Pan writes this journal discussing the new pet system for the free to play MMO.

Let me say first that a ton of effort has gone into preparing this system for release. The RPG standard for pets is that they join their masters in a fight and can wield various melee attacks or spells while leveling up and becoming more powerful. This is common, and ultimately boring. We wanted to shake things up a bit and eliminate another source of tedious grinding, which I think we've managed to do.

With this in mind, we began designing the pets. Right off the bat we saw that providing interaction between pets and their masters without resorting to combat was going to be immensely difficult. Fighting seemed to be the only way to get them to talk! To resolve this problem we introduced the pets more into the storyline and made them part of random events. We went with the most basic of pet duties, Fetch. These events were loaded with items and treasure that pets would be able to pick up and add to their masters Exp and Talent points. All of the sudden, taking pets for a walk didn't seem like such a chore!

Read the Pets Dev Journal

 
 
Leave this field empty
Post Your Comment:
Our RSS 2.0 News Feed

Special Offer

Sponsored Links

Reviews:
Our Official Review - Traveling in Astral Space : 7.9 Reviewed on Monday August 22
Eye of the North Review : 8.3 Reviewed on Thursday November 10
City of Heroes -City of Villains Re-Review : 7.8 Reviewed on Thursday July 16
The WoW of MOBAs? : 8.2 Reviewed on Friday October 07
Star Wars Galaxies Five Year Re-Review : 6.5 Reviewed on Monday September 29
Popular Features:
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
The WoW Factor : What is a “WoW Killer?” Column added on Monday January 16
Everyone is always looking for that game that will be a "WoW Killer" but what... Read More
The Secret World : Deck Templates Dev Journal added on Thursday February 09
The Secret World is going to feature one of the most complex abilities systems in... Read More