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D&D Online: Eberron Unlimited : Goes Free, Introduces Store

Posted Jun 09, 2009 by Michael Bitton

Turbine announced today the upcoming launch of Dungeons & Dragons Online Eberron Unlimited. This latest upgrade to the game brings with it the inclusion of a free-to-play business model and microtransactions in the form of the DDO Store.

With the launch of Dungeons & Dragons Online Eberron Unlimited. players will be able to play for free with some notable restrictions: free players will have restricted access to specific races, classes, some chat options, auctions, mail, and others.

In addition, players will be able to choose a VIP subscription that will give subscribers access to all premium content and a monthly allowance of points to spend on the DDO Store.

The full press release is available below:

Turbine® ENTERS FREE-TO-PLAY MARKET

Dungeons and Dragons Online® Eberron Unlimited™ to Launch With Unlimited Free Play and In-Game Store

WESTWOOD, MA – June 9, 2009 – Turbine, Inc., the premier creator and operator of massive, persistent online worlds that foster powerful social gaming communities, today unveiled Dungeons & Dragons Online®: Eberron Unlimited™ (DDO Unlimited), a free digital upgrade that makes DDO Unlimited the world’s first free-to-play massively multiplayer online game (MMO) to offer the quality graphics and robust features previously only available in premium subscription based-games. Launching this summer, DDO Unlimited will introduce an innovative new business model that is designed to provide an extraordinary experience to players who want a choice in how they pay and play online games. Players can download and play DDO Unlimited for free with the ability to purchase additional content and items in the new DDO Store to enhance their experience. Alternatively, players can choose to join the new DDO VIP program and gain unlimited access to all premium content plus a number of exclusive benefits for a single low monthly price. Turbine has launched a new website at http://www.ddo.com where players can learn more about DDO Unlimited and signup for the Beta program which launches today.

“Historically, players of free online games were forced to sacrifice the quality of their experience,” said Jim Crowley, President and CEO. “Those days are over. The new DDO Unlimited is the most innovative, exciting and graphically rich MMO to ever hit the free-to-play market and it changes the very nature of what it means to be free-to-play.”

Turbine’s New Game Offers Players Unlimited Choice!

Ø Free means Free! – Players download and play DDO Unlimited for free by visiting www.ddo.com and within minutes can be exploring a rich, beautiful and dangerous online world crawling with legendary monsters, glorious treasures, devious traps, mind-bending puzzles and endless adventures from the world’s best known RPG. There is no time limit or level cap on free play.

Ø Visit the new DDO Store! -- The DDO Store is loaded with hundreds of convenience items as well as premium dungeon packs, additional character slots, hirelings (hired muscle), potions, character customization and more! The DDO Store is seamlessly integrated into the game play and lets the player identify new and exciting ways to enhance and customize their experience.

Ø Be a DDO VIP! – Players who elect to subscribe to DDO Unlimited will have unlimited access to every premium adventure pack, receive priority server access, 10 character slots, a shared bank slot, and a monthly allotment of 500 Turbine Points to spend in the new DDO Store.

DDO Unlimited is the award-winning massively multiplayer game with the best combat of any MMO. Entering DDO Unlimited is a snap using Turbine’s new proprietary delivery technology. Now players can download DDO Unlimited in minutes and immediately begin creating their own character to battle through one of gaming’s most immersive online worlds. Featuring the industry’s most visceral combat system, DDO Unlimited puts players into the heat of battle with full, real-time control over their character’s movement and special attacks. Only DDO Unlimited delivers premium experience for free with many innovative features, including DirectX® 10 graphics, action-based PvE and PvP combat, quests that provide a unique, immersive experience whether you play solo or with a group of friends, and advanced social networking tools that let you participate in a large and vibrant online community.

DDO Unlimited is based on the world-renowned DUNGEONS & DRAGONS® franchise of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. (NYSE: HAS), under license to Infogrames Entertainment S.A. Published by Atari, Inc., DDO has been enthusiastically received by many gaming critics, including The New York Times, PC Gamer, Game Informer and many more. For the latest information, please visit www.ddo.com.
 

 
 
tigris67 writes:

 Hey! This is big news actually. Too bad I own a Macintosh.

New Post Quote
6/09/09 2:28:11 PM
 
Lobotomist writes:

About damn  time , too.

There was no logic in paying totally instanced game like DDO.

 

But free to play system will actually boost its popularity. And players will be able to choose what to pay and when.

 

Good deal for Turbies

 

New Post Quote
6/09/09 2:31:38 PM
 
strutter78 writes:

Ok this is.....interesting to say the least. I guess the questions I'll have to ask on the official forums is 1) What happens if you go F2P and already have a Drow unlocked on a server or already have a Monk created? Does that mean that you can't access them without a VIP sub? and 2) Do we get to keep everything we have earned(weapons/armor/ect) that is already on our accounts?

I was accually hoping that they would announce lifetime subs, as I already have one for LotRO, and would have liked one for this game also.

DDO beta tester, Former tester on the Mournlands server

New Post Quote
6/09/09 2:38:44 PM
 
Sarr writes:

Repost for you, I wrote it on DDO forums:

I think what is written says:

1. F2P - You can play free and restricted like that:

2. You can have sub and all access with it ("VIP). Once it ends, you're normal FP2'er.

3. You can buy all benefits of subbed "VIP" access, by one each time, until you have full F2P game. Minus new quests coming in future updates, which subscription gives you instantly, but if you want F2P and play them - you must buy them via points. What you buy IS PERMANENT. You don't need to be VIP, it's F2P with all you've bought.

So, if you don't want to subscribe and don't want specific new quests which *you heard* are crappy, you don't need to buy them. You can even *try* those quests being subbed for one month, and then deciding is it worth buying to have it F2P from now on.
For me, this is exactly what is revealed to date.

New Post Quote
6/09/09 2:51:39 PM
 
toord writes:

First let me say that I'm disappointed. Disappointed that fainbois are saying it was OK for Turbine to keep secrets from its player base -- that's inexcusable.

Now, I'm also mindful that the game was bleeding players right anf left and needed a shot in the arm. Even though I personally don't like the F2P aspect (and won't be re subbing), it will almost inevitably bring new people to the game and perhaps bring a new player base. It's a true shame that they had to go with the micro transaction route because that game was serious fun before I capped all my toons and got all the gear I wanted. The other BIG BIG BIG question that remain is: what will happen to all the gear and all the money that current players have? Will it disappear (will they start the game clean slate?) If so, I can guarantee you they will lose most if not all of their old school fan base.

 

Too early to tell yet. However, I don't see any lure to go back to that game specially with the F2P aspect. But, again, maybe it's a price Turbine is willing to play.

 

Peace.

New Post Quote
6/09/09 3:14:51 PM
 
strutter78 writes:

Sarr, thanks for the reply, but i think you missed my point.....

I understand that if you want all the perks as a new player you must buy them or have the VIP sub, but what I was asking since I already have a Drow unlocked, and a Monk and Warforged created is do I loose access to these characters that I already have on my account if I go to F2P? And if any of the gear that I already have will disappear or be locked if I dont sub?

Again, thanks for the reply

New Post Quote
6/09/09 3:15:26 PM
 
Deewe writes:

Honestly Trubine just made some kind of NGE.

 

It's a bit less worse than SoE, still not only they didn't communicated with their customers base but also didn't deliver mod 9 after what 8 months of waiting?

 

Top of that they can't even publish a nice FAQ answering vet questions like: how about my drow slot?

 

And if it wasn't enough they threaten actual players not to cancell their subscription or they won't be able to renew it before the new stuff.

 

Well guess Sir Smedley is laughing hard by now.

 

 

 

New Post Quote
6/09/09 3:33:20 PM
 
Mrbloodworth writes:
Originally posted by Deewe  

Honestly Trubine just made some kind of NGE. 

 

Not even close. Don't be stupid. The core gameplay has not been changed.

 

This was somthing that was tossed around in beta, and is just now going to happen.

New Post Quote
6/09/09 3:34:39 PM
 
Lydon writes:

Excellent news in my opinion! Definitely going to give it a try.

New Post Quote
6/09/09 3:34:56 PM
 
dhayes68 writes:

My only question: If I've paid for the box previously but currently have an inactive account, will I be able to install, update and play for free when this rolls out or will their be a charge for the 'new' client?

New Post Quote
6/09/09 3:39:46 PM
 
Nadia writes:
Originally posted by strutter78

do I loose access to these characters that I already have on my account if I go to F2P? And if any of the gear that I already have will disappear or be locked if I dont sub?

theres a related thread at the DDO forums

 

VIP to FREE

forums.ddo.com/showthread.php
But what happens to when you go from VIP to Free? do I loose access to 8 of my characters? Do I loose everything I have in my Shared Bank Account? Things like that.....


If you downgrade to a Free player from VIP, when you first log in you'll be prompted to pick which characters you'd like to have access to.

 

Warforged and Monk characters will not be available unless you purchase access to that race/class as those are premium choices. The shared bank account is also a premium item, so you would need to make the one-time purchase to access it as well.

 

If in the future you buy more character slots, you'll be able to choose which of your previous characters you want available.

 

Hope that explains everything!

New Post Quote
6/09/09 3:45:07 PM
 
Sarr writes:
Originally posted by toord

First let me say that I'm disappointed. Disappointed that fainbois are saying it was OK for Turbine to keep secrets from its player base -- that's inexcusable.

Now, I'm also mindful that the game was bleeding players right anf left and needed a shot in the arm. Even though I personally don't like the F2P aspect (and won't be re subbing), it will almost inevitably bring new people to the game and perhaps bring a new player base. It's a true shame that they had to go with the micro transaction route because that game was serious fun before I capped all my toons and got all the gear I wanted. The other BIG BIG BIG question that remain is: what will happen to all the gear and all the money that current players have? Will it disappear (will they start the game clean slate?) If so, I can guarantee you they will lose most if not all of their old school fan base.

 

Too early to tell yet. However, I don't see any lure to go back to that game specially with the F2P aspect. But, again, maybe it's a price Turbine is willing to play.

 

Peace.

 

Man... Fernando Paiz confirmed it once again, that business matters kept them from saying anything:

"Hi Everyone!

Today is a big day for DDO! You have been waiting a long time for news of what we’ve been doing and wondering when M9 would be released. Well as of today, the business guys have finished doing their business things and finally we can chat with you about all of our big plans for your favorite MMO. Thank you for your patience and for sticking with us!

With today’s announcement of Dungeons & Dragons Online: Eberron Unlimited, we start on the path to a big relaunch push which will bring a flood of new players into our community. Now it will be easier than ever to get all of your friends to play DDO with you. Even that cheap-o guy and your other friend who says she’s already paying a subscription for some other MMO.

But first, we have some important business to attend to with our Beta. This is a big update and we are going to make sure things are working well. The big new hotness today is the introduction of the DDO Store! The DDO Store represents a ton of new technology and features for our game service and is the foundation for offering our players new options on how they play and pay for the game. We need your help to test it, and we encourage you to hop onto Lamannia to check it out today!

But what you see on Lamannia today is not all there is to DDO Unlimited! In addition to everything in the update formerly known as “Mod 9,” which you may have seen in our last preview, we will soon be releasing a whole lot more to our Beta players. Like what? Well, in broad terms we’ve added more of what you’ve told us you want! We’ve been listening to your feedback and we’ve made an effort to address the top issues and requests.

Our next Beta update will include a new class, additional quests for both low and high level players, improvements to our challenge scaling system, options to let players configure the UI and we have fixed the lag! OK, so I can’t promise that the Lag Monster is dead for good, but we have made some huge optimizations and changes which will make him not come around nearly as often and make sure we have room for many more players on our servers. We will be sharing more details and engaging the community in specific discussions on all of these improvements in the next few weeks of the beta. Sign up today to stay on top of the latest and greatest!

Thanks again for being a part of the DDO community and helping us make the most kick-ass MMO on the planet! We look forward to a bright new future with DDO Unlimited and we hope you will enjoy the ride!

-Fernando."

Ok, you can always say "I don't believe him!". But I don't care at all. They did it right, because keeping it secret made it a press "boom", very difficult thing for a 3 year old game. Yes, I was angry to extreme during that wait. But it was worth it. It doesn't take fanboism I'm just not egoistic here.

 

And me - as a person being generally posisitve about the game I prefer - am not "fanboy". I've heard those acusations numerous times, and it's all just people argument against another person. Something like in Soviet Union - when "Party" which were single ruler had problems with opposition they usually stated what their opponent is _mind impaired or has psychiatric problems_. This was to make fun of someone, so that community would ignore him from now on (to say the least - tolerance wasn't common thing). But it was just made up argument, fabricated with purpose of making someone irrelevant and not taken seriously anymore.

Then it was Soviet Union, now MMO self-righteous know-it-all, safley hidden behind the screen can do the same.

No, not all people who are positive against many people's negativity are fanboys. I can speak for me though, so no, I am not. Turbine did it right, game may benefit from it. Even if they just didn't want to spoil the news announcing it earlier, still I think they did right.

If Turbine even spoils my fun, breaks my good game experience etc. I will say it too (and I say such things sometimes) and if it doesn't change, will leave. I won't pay for something which I criticize all the time - it's certainly not worth my cash. And time.

New Post Quote
6/09/09 4:02:10 PM
 
mindspat writes:
Originally posted by toord

The other BIG BIG BIG question that remain is: what will happen to all the gear and all the money that current players have? Will it disappear (will they start the game clean slate?) If so, I can guarantee you they will lose most if not all of their old school fan base.

Nothing happens.  Subscribers were already changed to reflect VIP status and once this goes live new players will be able to play without any money needed.  No servers are getting wiped and all existing characters, content and items remain the way they were - in a sense, it's persistent. 

At least, that's what's being said by Turbine's reps. 

If they wipped everything and started from scratch they would be shooting themselves in teh foot. 

New Post Quote
6/09/09 4:45:42 PM
 
mindspat writes:
Originally posted by Deewe

Honestly Trubine just made some kind of NGE.

It's a bit less worse than SoE, still not only they didn't communicated with their customers base but also didn't deliver mod 9 after what 8 months of waiting?

Top of that they can't even publish a nice FAQ answering vet questions like: how about my drow slot?

And if it wasn't enough they threaten actual players not to cancell their subscription or they won't be able to renew it before the new stuff.

Well guess Sir Smedley is laughing hard by now. 

It appears that you have absolutely no clue to what you're talking about.  This is the same as SOE's nge of Star Wars Galaxies!?! 
 

I agree, Turbine majorily fucked up by purposely witholding mod9 as a means to get more content out when this goes live.  Every play who's been waiting for Mod9 has a right to feel screwed over now having to wait an additional several months - it's most deffintely a baiting tactic and very unscrupolous. 

They have and are continuing to answer very specific questions. 

It's not a threat as much as it's a warning.  The account management is supposedly going through a revamp and Turbine is anticpating that this will be completely offline for potential new players until Unlimited goes live.  That Is the reason the apparent Warning is present. 

I still think you're either a fool or a tool to think this is the same as SWG's nge - do you even know what the nge was!?!

 

 

New Post Quote
6/09/09 4:53:36 PM
 
Mrbloodworth writes:
Originally posted by mindspat
Originally posted by Deewe

Honestly Trubine just made some kind of NGE.

It's a bit less worse than SoE, still not only they didn't communicated with their customers base but also didn't deliver mod 9 after what 8 months of waiting?

Top of that they can't even publish a nice FAQ answering vet questions like: how about my drow slot?

And if it wasn't enough they threaten actual players not to cancell their subscription or they won't be able to renew it before the new stuff.

Well guess Sir Smedley is laughing hard by now. 

It appears that you have absolutely no clue to what you're talking about.  This is the same as SOE's nge of Star Wars Galaxies!?! 
 

I agree, Turbine majorily fucked up by purposely witholding mod9 as a means to get more content out when this goes live.  Every play who's been waiting for Mod9 has a right to feel screwed over now having to wait an additional several months - it's most deffintely a baiting tactic and very unscrupolous. 

They have and are continuing to answer very specific questions. 

It's not a threat as much as it's a warning.  The account management is supposedly going through a revamp and Turbine is anticpating that this will be completely offline for potential new players until Unlimited goes live.  That Is the reason the apparent Warning is present. 

I still think you're either a fool or a tool to think this is the same as SWG's nge - do you even know what the nge was!?!

 

 

There is more than just mod9 in this new version of the game.

New Post Quote
6/09/09 4:54:39 PM
 
mindspat writes:
Originally posted by Mrbloodworth
Originally posted by mindspat
Originally posted by Deewe

...also didn't deliver mod 9 after what 8 months of waiting? 

I agree, Turbine majorily fucked up by purposely witholding mod9 as a means to get more content out when this goes live.  Every play who's been waiting for Mod9 has a right to feel screwed over now having to wait an additional several months - it's most deffintely a baiting tactic and very unscrupolous.  

 

There is more than just mod9 in this new version of the game.

I think you missed something...  ;)

I believe the complaint was based on Mod9 being previed in March and the player base being led to believe it would be launched at the anniversary.  Obviously, it didn't happen and now the content that had been previewed is not coming out until his new DDO Unlimited goes live sometime towards the end of summer. 

In the least, what Turbine had done was deceptive.  They enticed the player base to remain active subscribers with the visage that content was coming when in fact they knew it was not and that if they were up front and honest with the player base over these facts it would have caused them to lose a tremendous portion of the active player base. 

That make a little more sense as to what's going on?  :)

 

New Post Quote
6/09/09 5:07:28 PM
 
Deewe writes:


Originally posted by Mrbloodworth

Originally posted by Deewe  
Honestly Trubine just made some kind of NGE. 


 
Not even close. Don't be stupid. The core gameplay has not been changed.

That's why I did not say an NGE but sort of...

At least it seems mod 9, and more, will show the light with the new system.

Don't get me wrong making a F2P DDO could finally bring the game up to what it really deserves; both for the devs (many more players) and for the players (more content, faster)

Still I think they should have handled the communication with the actual player base differently.

One thing though, players that have unlocked drows or have monks should keep them without needing to pay for them. Didn't they already paid Turbine through subscriptions while the game was going poorly? Didn't they deserved the slots doing the quests to gain reputation?


My only real issue is they stick to the Eberron setting... Don't be surprised if NeveWinter Nights MMO grabs lots of DDO player even if it'll have a worse game play due to the setting.

New Post Quote
6/09/09 5:10:37 PM
 
Mrbloodworth writes:
Originally posted by mindspat
Originally posted by Mrbloodworth
Originally posted by mindspat
Originally posted by Deewe

...also didn't deliver mod 9 after what 8 months of waiting? 

I agree, Turbine majorily fucked up by purposely witholding mod9 as a means to get more content out when this goes live.  Every play who's been waiting for Mod9 has a right to feel screwed over now having to wait an additional several months - it's most deffintely a baiting tactic and very unscrupolous.  

 

There is more than just mod9 in this new version of the game.

I think you missed something...  ;)

I believe the complaint was based on Mod9 being previed in March and the player base being led to believe it would be launched at the anniversary.  Obviously, it didn't happen and now the content that had been previewed is not coming out until his new DDO Unlimited goes live sometime towards the end of summer. 

In the least, what Turbine had done was deceptive.  They enticed the player base to remain active subscribers with the visage that content was coming when in fact they knew it was not and that if they were up front and honest with the player base over these facts it would have caused them to lose a tremendous portion of the active player base. 

That make a little more sense as to what's going on?  :)

 

They told you it was delayed.

New Post Quote
6/09/09 5:12:40 PM
 
Kyleran writes:

“Historically, players of free online games were forced to sacrifice the quality of their experience,” said Jim Crowley, President and CEO. “Those days are over. The new DDO Unlimited is the most innovative, exciting and graphically rich MMO to ever hit the free-to-play market and it changes the very nature of what it means to be free-to-play.”

Or, maybe, just maybe, DDO was never really up to P2P standards and finally is being downgraded to where it has always belonged.

 

New Post Quote
6/09/09 5:21:41 PM
 
Lydon writes:

I can't speak for anyone else, but as someone who has never played the game, this has convinced me to. I think they'll see a nice boost in the number of active players. I honestly wasn't expecting this, but it'll be great to play a free to play game that appears to be polished and so much better than all the garbage out there.

New Post Quote
6/09/09 5:28:02 PM
 
todeswulf writes:
Originally posted by Deewe

Honestly Trubine just made some kind of NGE.

 

It's a bit less worse than SoE, still not only they didn't communicated with their customers base but also didn't deliver mod 9 after what 8 months of waiting?

 

Top of that they can't even publish a nice FAQ answering vet questions like: how about my drow slot?

 

And if it wasn't enough they threaten actual players not to cancell their subscription or they won't be able to renew it before the new stuff.

 

Well guess Sir Smedley is laughing hard by now.

 

 

 

Dude not everything relates to your hate for SOE.

New Post Quote
6/09/09 6:07:59 PM
 
strutter78 writes:
Originally posted by Nadia
Originally posted by strutter78

do I loose access to these characters that I already have on my account if I go to F2P? And if any of the gear that I already have will disappear or be locked if I dont sub?

theres a related thread at the DDO forums

 

VIP to FREE

forums.ddo.com/showthread.php
But what happens to when you go from VIP to Free? do I loose access to 8 of my characters? Do I loose everything I have in my Shared Bank Account? Things like that.....


If you downgrade to a Free player from VIP, when you first log in you'll be prompted to pick which characters you'd like to have access to.

 

Warforged and Monk characters will not be available unless you purchase access to that race/class as those are premium choices. The shared bank account is also a premium item, so you would need to make the one-time purchase to access it as well.

 

If in the future you buy more character slots, you'll be able to choose which of your previous characters you want available.

 

Hope that explains everything!

Ok, so I guess old accounts that have already "earned" the drow thru faction have to "pay" for the right to play them if they go from subscribers to F2P. I also already have 9 chars on one server and 5 on another due to server merges....so I loose access to them also(char slots) that I had if I unsub. Might as well just keep the sub open, as it seems that veteran players that want to go F2P are going to get screwed out of classes and races that they have already earned. They should have just made it completely free, and went on to work on other games.

New Post Quote
6/09/09 6:38:51 PM
 
tryklon writes:

Excellent news and a great decision by Turbine, i wish other companys would take the same action.

There are several games at the market dieing a bit everyday suffering from the lack of players, this would be a good step towards getting new players and make some profit with RMT.

New Post Quote
6/09/09 7:15:09 PM
 
Sarr writes:
Originally posted by Lydon

I can't speak for anyone else, but as someone who has never played the game, this has convinced me to. I think they'll see a nice boost in the number of active players. I honestly wasn't expecting this, but it'll be great to play a free to play game that appears to be polished and so much better than all the garbage out there.

 

I'm glad you think so! It surely is. This would be the best F2P even now, but they will still work hard for betterment!

That's why I have DDO videos in my signature - so people can verify what I say and see the real DDO gameplay. For themselves.

PS: The best article about it to date, still fresh: www.warcry.com/articles/view/interviews/6155-DDO-Unlimited-Devs-Speak-Out-On-the-New-Model

New Post Quote
6/09/09 7:15:39 PM
 
AmazingAvery writes:
Originally posted by Sarr
Originally posted by Lydon

I can't speak for anyone else, but as someone who has never played the game, this has convinced me to. I think they'll see a nice boost in the number of active players. I honestly wasn't expecting this, but it'll be great to play a free to play game that appears to be polished and so much better than all the garbage out there.

 

I'm glad you think so! It surely is. This would be the best F2P even now, but they will still work hard for betterment!

That's why I have DDO videos in my signature - so people can verify what I say and see the real DDO gameplay. For themselves.

PS: The best article about it to date, still fresh: www.warcry.com/articles/view/interviews/6155-DDO-Unlimited-Devs-Speak-Out-On-the-New-Model


 

Thanks for the article link Sarr. I am with Lydon on this, it encourages me to try the game more. As someone with a fair amount of disposable income if I like it I will have no problem paying for more. Giving more like this than a free trial is nice. Just to find the time now.

New Post Quote
6/09/09 9:28:29 PM
 
Dirktooth writes:

Great news indeed. If i decide to resume playing, i would retain my characters and go for VIP. Great move Trubine!

New Post Quote
6/09/09 10:23:04 PM
 
Frostbite05 writes:

heh to be honest the game is really fun especially when your in a party. This will most likely revive is dwindling player base.

New Post Quote
6/09/09 10:46:35 PM
 
madeux writes:

I'm actually looking forward to trying this out now.  I don't always have a lot of time, and I certainly can't afford to pay subscriptions to all of the mmo's I wanna play, so being able to play once in a while, and play hardcore when time permits, without wasting 15 bucks on months when I only play a few hours is a very good thing.

New Post Quote
6/09/09 10:48:45 PM
 
uhjpae writes:

This a great news for me. I just hope that the game won't become laggy if there are too many players.

New Post Quote
6/09/09 11:21:11 PM
 
darkjoy writes:

Its a good idea....

 

Better make it F2P and try some store system than just simple pulling plug as it happend to TR...

 

PRO!

New Post Quote
6/09/09 11:33:44 PM
 
JYCowboy writes:

So it begins!!

First Free Realms proves that a F2P can gain good market share.

Now P2P MMOs are converting to F2P with DDO being the first AAA game to start.

Watch folks, other will follow.

New Post Quote
6/09/09 11:56:31 PM
 
imouthos writes:
Originally posted by JYCowboy

So it begins!!

First Free Realms proves that a F2P can gain good market share.

Now P2P MMOs are converting to F2P with DDO being the first AAA game to start.

Watch folks, other will follow.

 

I seriously doubt it. I think DDO has always been a bit of a Red-headed stepchild in the whole "AAA" family. It released almost a year after Guild Wars came out and struggled from launch to shed the stigma of being a "Guild Wars you pay for".  The heavy reliance on instancing just invited the comparison to its quasi-F2P counterpart. I've been a drive-by subber to DDO for almost 3 years. Purchased the game at launch and cancelled my subscription at the end of the trial. Each subsequent update to the game prompted me to subscribe to see if the new features or story were enough to elevate it past the little tickle in the back of my head that said I could be playing Guild Wars for free. Each time I cancelled I knew it wasn't fair to the game at all. The devs have done a heck of a job with the game considering the dwindling numbers. And each update has kept me in longer and longer before I gave in to my inner Mr. Krabs. So I wouldn't say this is Turbine hopping on the coat-tails of Free Realms. They've been steered in this direction for 3 years. I'm sure Free Realms may have had a part in the business department reaching the conclusion that it was a viable change, but if DDO was ever going to survive it was pretty much inevitable.

New Post Quote
6/10/09 1:01:23 AM
 
Ngeldu5t writes:

Definitely a good move from Turbine.I loved the game but didn't see it worth a subscription though.But with this new approach I'll will play it again.

New Post Quote
6/10/09 2:40:51 AM
 
JeroKane writes:
Originally posted by JYCowboy

So it begins!!

First Free Realms proves that a F2P can gain good market share.

Now P2P MMOs are converting to F2P with DDO being the first AAA game to start.

Watch folks, other will follow.


 

Sorry tho,

But that is nonsense. F2P MMO's are only succesful when they are designed and developed with F2P in mind!

And to be honest. DDO has never been a AAA title in my opinion. It was failure right of the bat in the way they designed the whole game.

It was way too thin in content and way too small of a gameworld when it launched. And still is.

Except for some nice designed dungeons (in wich credit is where credit is due), the rest of the game had no immersion whatsoever!

It was one loading screen after the other! Absolutely horrible. And the MAIN reason the flopped the moment it released.

Me and many other people who were in Closed Beta saw it coming. Hence the reason we never bought the game!

Cheers

New Post Quote
6/10/09 2:47:21 AM
 
Sarr writes:
Originally posted by Guillermo197
Originally posted by JYCowboy

So it begins!!

First Free Realms proves that a F2P can gain good market share.

Now P2P MMOs are converting to F2P with DDO being the first AAA game to start.

Watch folks, other will follow.


 

Sorry tho,

But that is nonsense. F2P MMO's are only succesful when they are designed and developed with F2P in mind!

And to be honest. DDO has never been a AAA title in my opinion. It was failure right of the bat in the way they designed the whole game.

It was way too thin in content and way too small of a gameworld when it launched. And still is.

Except for some nice designed dungeons (in wich credit is where credit is due), the rest of the game had no immersion whatsoever!

It was one loading screen after the other! Absolutely horrible. And the MAIN reason the flopped the moment it released.

Me and many other people who were in Closed Beta saw it coming. Hence the reason we never bought the game!

Cheers

 

You certainy don't have much experience in DDO in past 10 months, do you? 

You're completely wrong. This game is about 10x bigger than what you've seen at the start, but that's only a fraction of what has changed in those 3 years.

Turbine created completely unique AAA MMO of DDO, mastering it in shadows, till they did what this game was always made for - F2P and RMT. It just needed some good thought behind it and research to see if it could work. Turbine once again out did themselves.

As a former player of many MMO games, including WoW (even with expansions), I'd never return to those past games. Too boring, too simple and mindless, and I could go on like that on and on : ). And it's the closest thing to real D&D ruleset you could possible create as an MMO game. Turbine was really dedicated to keeping it all D&D.

Now, we'll be able to buy new "quests" and "expansions" just like buying it for real D&D pnp. I mean, you have a free core "setting" to start with, and then you can expand your library. Or even simpler, sub and reap all benefits.

No only that, but players who have those additional quests you don't have access to, will be able to grant you a "guest pass" to those areas, so you'll be able to play them and consider if they're worth buying.

New Post Quote
6/10/09 3:36:18 AM
 
JeroKane writes:
Originally posted by Sarr

 

You certainy don't have much experience in DDO in past 10 months, do you? 

You're completely wrong. This game is about 10x bigger than what you've seen at the start, but that's only a fraction of what has changed in those 3 years.

Turbine created completely unique AAA MMO of DDO, mastering it in shadows, till they did what this game was always made for - F2P and RMT. It just needed some good thought behind it and research to see if it could work. Turbine once again out did themselves.

As a former player of many MMO games, including WoW (even with expansions), I'd never return to those past games. Too boring, too simple and mindless, and I could go on like that on and on : ). And it's the closest thing to real D&D ruleset you could possible create as an MMO game. Turbine was really dedicated to keeping it all D&D.

Now, we'll be able to buy new "quests" and "expansions" just like buying it for real D&D pnp. I mean, you have a free core "setting" to start with, and then you can expand your library. Or even simpler, sub and reap all benefits.

No only that, but players who have those additional quests you don't have access to, will be able to grant you a "guest pass" to those areas, so you'll be able to play them and consider if they're worth buying.


 

Who gives a darn what has changed the last 10 months? It doesn't change the excessive instanced/zoned unimmersive design of the whole game.

If this game is so good as you claim it to be? Then why did it fail so misserably and is now forced to go F2P in a desperate hope to ressurect it?

And oh.... good luck with the F2P crowd coming in. If you think WoW had a bad and immature community. Watch these F2P guys coming into your game ;)

Cheers

New Post Quote
6/10/09 3:57:34 AM
 
graggok writes:

I'm not sure that would help DDO....certainly may increase the number of subscribers

New Post Quote
6/10/09 4:02:54 AM
 
Dr.Rock writes:
Originally posted by Guillermo197

And oh.... good luck with the F2P crowd coming in. If you think WoW had a bad and immature community. Watch these F2P guys coming into your game ;)

 

I think the fact you actually have to interact with other people in DDO to do the content, rather than just run around solo doing noddy quests, should weed out those that have no social skills.

New Post Quote
6/10/09 5:54:46 AM
 
bubu_3k writes:
Originally posted by Guillermo197

And oh.... good luck with the F2P crowd coming in. If you think WoW had a bad and immature community. Watch these F2P guys coming into your game ;)

 

Although more pronounce in f2p games the immaturity is influenced mostly by the learning curve,complexity of the game. EVE,Anarchy Online are complex games and you still see a bunch of BS on the chat. At the same time Atlantica Online, a f2p game, kinda complex mostly due to fighting system has its share of immature players but way fewer then i saw in many p2p games...so who knows

New Post Quote
6/10/09 5:59:52 AM
 
Hvezdosvit writes:

This is exactly what I missed in DDO. I liked the game in trial but, never have enough time to play it and justify the subscription fee. Now I can play now and then a I do not have to care about time spent in the game. I will be able to buy what I really want and play with friends which had same view as I.

Really great move, I am looking forward to it! It probably makes me stop AoC sub (at least for some time).

New Post Quote
6/10/09 8:33:07 AM
 
rpgamer13 writes:

i played for about 2 weeks and left for other games as i just didn't want to pay to play it. seem to solo alot, was a lot of fun though and now with free to play i'll be back.

BUT WHAT ABOUT AC ,,,,  I've been waiting years for asheron's call to go free to play with micro payments.  i go back to play a month a yr almost but again leave cus i don't want to solo most of the time. if it goes fre to play old players might come back and we'd have more then 5 alleginces on each server.

i'd pay $5.00 a month just to own a house again ingame with free rent from the fees.  only alow one character for free and add a fee for more just like DDO is going to do DDO has the right idea to bring old and new players back in and keep things going.

for those of you who hate micropayments. get use to it. most games coming out have it. and even older ones everquest. 1 and  2. plus vanguard now.   i can see the new FF online having it. but maby now. WOW i'm sure will be the only game without it and only because of the huge number of players . oh and the very huge number of gold farmers and powerlelvers  keep the WOW game making so much money.

imagin if WOW sold gold and premade characters on certain servers only. how many folks over seas, and a few in NA, would have to get real jobs, from not selling any more items on these games. would be funny...

New Post Quote
6/10/09 11:52:56 AM
 
Venger writes:

Very nice I'll have to pick it back up again.

New Post Quote
6/10/09 11:58:04 AM
 
Taram writes:
Originally posted by Mrbloodworth
Originally posted by mindspat
Originally posted by Deewe

Honestly Trubine just made some kind of NGE.

It's a bit less worse than SoE, still not only they didn't communicated with their customers base but also didn't deliver mod 9 after what 8 months of waiting?

Top of that they can't even publish a nice FAQ answering vet questions like: how about my drow slot?

And if it wasn't enough they threaten actual players not to cancell their subscription or they won't be able to renew it before the new stuff.

Well guess Sir Smedley is laughing hard by now. 

It appears that you have absolutely no clue to what you're talking about.  This is the same as SOE's nge of Star Wars Galaxies!?! 
 

I agree, Turbine majorily fucked up by purposely witholding mod9 as a means to get more content out when this goes live.  Every play who's been waiting for Mod9 has a right to feel screwed over now having to wait an additional several months - it's most deffintely a baiting tactic and very unscrupolous. 

They have and are continuing to answer very specific questions. 

It's not a threat as much as it's a warning.  The account management is supposedly going through a revamp and Turbine is anticpating that this will be completely offline for potential new players until Unlimited goes live.  That Is the reason the apparent Warning is present. 

I still think you're either a fool or a tool to think this is the same as SWG's nge - do you even know what the nge was!?!

 

 

There is more than just mod9 in this new version of the game.

 

No, it's not.  Did you even read what this is?  It's the same game... if you're a subscriber nothing changes.  If you are someone who left or someone who wants to try it going forward you can become a subscriber (and nothing changes) or you can play for free, in which case you can buy only the parts of the game that you want to play beyond the free content or you can become a subscriber if you feel the free content isn't enough.

That is NOTHING even REMOTELY close to what the NGE was.

Just a clue:

The NGE was a total re-write of the original gameplay mechanics

Combat style changed

The entire profession/skill tree system was ripped out and replaced with a class/level system.  (Note: 32 core professions from which you could mix and match freely were REMOVED and replaced with 9 classes which had linear progression)

Entire content arcs were removed completely (and re-added later in a new format)

 

Turbine has not done any of that with DDO.  Hell I don't even play DDO anymore but even I know enough to know that this is nothing like the NGE was for SWG.  I played SWG both Pre-CU and Pre-NGE (and post NGE to be honest) and you are so wrong on this one it's not even really a troll post that you're doing... it's just obvious flame bait.

New Post Quote
6/10/09 12:41:16 PM
 
Taram writes:
Originally posted by Kyleran

“Historically, players of free online games were forced to sacrifice the quality of their experience,” said Jim Crowley, President and CEO. “Those days are over. The new DDO Unlimited is the most innovative, exciting and graphically rich MMO to ever hit the free-to-play market and it changes the very nature of what it means to be free-to-play.”

Or, maybe, just maybe, DDO was never really up to P2P standards and finally is being downgraded to where it has always belonged.

 

 

This, TBH.... actually this isn't even totally adequate...

When it first released it was 100% true... today it's 'worth' a subscription... till you have done all the content... then it's just not worth playing anymore unless you enjoy repeating the same content on a new character (I don't)...

So the F2P mode will bring me back to DDO because I enjoy the original content far more than the raid-esque content brought in since.... oh about 1yr after it's release.  The original content and the earliest expansions that centered around stormreach are all I ever really enjoyed so for me the F2p option is perfect.  Also, since I tend to stick to only 1 or 2 characters at a time and don't hand stuff off between toons (other than mailing stuff now and then) the F2P content is still perfect for me.  

I'm really looking forward to this change as I will once again be able to play DDO but won't have to pay for it unless I decide to buy an adventure pack or two.  Which is perfect for me.

New Post Quote
6/10/09 12:42:56 PM
 
Mrbloodworth writes:
Originally posted by Taram
Originally posted by Mrbloodworth
Originally posted by mindspat
Originally posted by Deewe

Honestly Trubine just made some kind of NGE.

It's a bit less worse than SoE, still not only they didn't communicated with their customers base but also didn't deliver mod 9 after what 8 months of waiting?

Top of that they can't even publish a nice FAQ answering vet questions like: how about my drow slot?

And if it wasn't enough they threaten actual players not to cancell their subscription or they won't be able to renew it before the new stuff.

Well guess Sir Smedley is laughing hard by now. 

It appears that you have absolutely no clue to what you're talking about.  This is the same as SOE's nge of Star Wars Galaxies!?! 
 

I agree, Turbine majorily fucked up by purposely witholding mod9 as a means to get more content out when this goes live.  Every play who's been waiting for Mod9 has a right to feel screwed over now having to wait an additional several months - it's most deffintely a baiting tactic and very unscrupolous. 

They have and are continuing to answer very specific questions. 

It's not a threat as much as it's a warning.  The account management is supposedly going through a revamp and Turbine is anticpating that this will be completely offline for potential new players until Unlimited goes live.  That Is the reason the apparent Warning is present. 

I still think you're either a fool or a tool to think this is the same as SWG's nge - do you even know what the nge was!?!

 

 

There is more than just mod9 in this new version of the game.

 

No, it's not.  Did you even read what this is?  It's the same game... if you're a subscriber nothing changes.  If you are someone who left or someone who wants to try it going forward you can become a subscriber (and nothing changes) or you can play for free, in which case you can buy only the parts of the game that you want to play beyond the free content or you can become a subscriber if you feel the free content isn't enough.

That is NOTHING even REMOTELY close to what the NGE was.

Just a clue:

The NGE was a total re-write of the original gameplay mechanics

Combat style changed

The entire profession/skill tree system was ripped out and replaced with a class/level system.  (Note: 32 core professions from which you could mix and match freely were REMOVED and replaced with 9 classes which had linear progression)

Entire content arcs were removed completely (and re-added later in a new format)

 

Turbine has not done any of that with DDO.  Hell I don't even play DDO anymore but even I know enough to know that this is nothing like the NGE was for SWG.  I played SWG both Pre-CU and Pre-NGE (and post NGE to be honest) and you are so wrong on this one it's not even really a troll post that you're doing... it's just obvious flame bait.

WTF are you talking about? One sentance, and you go off to crazytown assume land?

There is more to DDO unlimited than just the MOD9 content. How you got to an NGE, i have no clue. Perhaps a miss quote?

 

New Post Quote
6/10/09 12:48:31 PM
 
Taram writes:
Originally posted by Mrbloodworth
Originally posted by Taram
Originally posted by Mrbloodworth
Originally posted by mindspat
Originally posted by Deewe

Honestly Trubine just made some kind of NGE.

It's a bit less worse than SoE, still not only they didn't communicated with their customers base but also didn't deliver mod 9 after what 8 months of waiting?

Top of that they can't even publish a nice FAQ answering vet questions like: how about my drow slot?

And if it wasn't enough they threaten actual players not to cancell their subscription or they won't be able to renew it before the new stuff.

Well guess Sir Smedley is laughing hard by now. 

It appears that you have absolutely no clue to what you're talking about.  This is the same as SOE's nge of Star Wars Galaxies!?! 
 

I agree, Turbine majorily fucked up by purposely witholding mod9 as a means to get more content out when this goes live.  Every play who's been waiting for Mod9 has a right to feel screwed over now having to wait an additional several months - it's most deffintely a baiting tactic and very unscrupolous. 

They have and are continuing to answer very specific questions. 

It's not a threat as much as it's a warning.  The account management is supposedly going through a revamp and Turbine is anticpating that this will be completely offline for potential new players until Unlimited goes live.  That Is the reason the apparent Warning is present. 

I still think you're either a fool or a tool to think this is the same as SWG's nge - do you even know what the nge was!?!

 

 

There is more than just mod9 in this new version of the game.

 

No, it's not.  Did you even read what this is?  It's the same game... if you're a subscriber nothing changes.  If you are someone who left or someone who wants to try it going forward you can become a subscriber (and nothing changes) or you can play for free, in which case you can buy only the parts of the game that you want to play beyond the free content or you can become a subscriber if you feel the free content isn't enough.

That is NOTHING even REMOTELY close to what the NGE was.

Just a clue:

The NGE was a total re-write of the original gameplay mechanics

Combat style changed

The entire profession/skill tree system was ripped out and replaced with a class/level system.  (Note: 32 core professions from which you could mix and match freely were REMOVED and replaced with 9 classes which had linear progression)

Entire content arcs were removed completely (and re-added later in a new format)

 

Turbine has not done any of that with DDO.  Hell I don't even play DDO anymore but even I know enough to know that this is nothing like the NGE was for SWG.  I played SWG both Pre-CU and Pre-NGE (and post NGE to be honest) and you are so wrong on this one it's not even really a troll post that you're doing... it's just obvious flame bait.

WTF are you talking about? One sentance, and you go off to crazytown assume land?

There is more to DDO unlimited than just the MOD9 content. How you got to an NGE, i have no clue. Perhaps a miss quote?

 

 

Reading Comprehension 101.... the guy saying there is more to this than just mod9 seemed to be agreeing with the guy trying to say this is an NGE.  If you bothered reading my post you'd see I was saying this is NOTHING like the NGE was to SWG.  Reading through it myself I guess that was you so maybe I missunderstood your very vague single sentance in response to a post dissagreeing with the original post in this quote fest that stated this was an NGE.

So, we basically agree ;)

Yes there is more to this than just mod9... there are changes to the entire billing structure and they're adding a ton of new content.  But the core game is remaining the same.  So this is NOTHING remotely like the NGE.  It's a billing re-vamp and a content cycle change but other than that it's still the same game.

New Post Quote
6/10/09 12:53:59 PM
 
prull09 writes:

Nice read. Yes I did read all of it. And I have to spread the newsflash.

Any P2P games going F2P indicates that game was dying. Anyone that has played any P2P game going F2P knows this. There is no need to deny it. Have fun in your final reanimation, who knows it might even help your dying game.

No point in being angry at me for posting this. I’ve been in your position before.
 

 

And for the Euri on CM: You won't even go F2P (yet?). LoL (?)... Well you're with CM what did you expect? Get away from those vampires while you can. Hi Satine. (and D. pls go away)

New Post Quote
6/10/09 1:00:28 PM
 
Taram writes:
Originally posted by prull09

Nice read. Yes I did read all of it. And I have to spread the newsflash.

Any P2P games going F2P indicates that game was dying. Anyone that has played any P2P game going F2P knows this. There is no need to deny it. Have fun in your final reanimation, who knows it might even help your dying game.

No point in being angry at me for posting this. I’ve been in your position before.
 

 

And for the Euri on CM: You won't even go F2P (yet?). LoL (?)... Well you're with CM what did you expect? Get away from those vampires while you can. Hi Satine. (and D. pls go away)

 

Nobody is denying that, to be honest.  DDO was definitely a dying title and Turbine's move to make it F2P with RMT elements and an option to subscribe to avoid RMT is an obvious play to revitalize the game.  Fortunately for them it probably will work.  AO is living proof that this model works, and works well.

I know that I, for one, will be returning to DDO to enjoy the free content and there's a good chance I may purchase 1 or 2 of the optional components as well. 

New Post Quote
6/10/09 1:27:04 PM
 
codejack writes:

Good news! It's the beginning of the end!

So many of us have waited so long for Turbine to royally screw up and lose the franchise so that a DECENT company can give a D&D MMO a shot, and they've finally done it!

I know, many of you are thinking

"Free? Why wouldn't I play?" 

and the answer is:

"Because you will hurl 3 computers out your window in frustration, mostly when quest bugs kick in so you can't get off a ladder and you want to call a GM to fix it, but you can't because you're not VIP, so you'll upgrade and find out that the GM can't help anyway, but now you've got the sub, so you fill up the bank slot and make 5 new characters that you don't want to go back to Peon status, and pretty soon you're using Google Earth to find out where the turbine offices are and shopping for high-powered rifles. That's why you shouldn't play."

Now we just need a game company that can find competent people to make the next D&D game, and we're set!

New Post Quote
6/10/09 2:31:59 PM
 
codejack writes:
Originally posted by Dr.Rock
Originally posted by Guillermo197

And oh.... good luck with the F2P crowd coming in. If you think WoW had a bad and immature community. Watch these F2P guys coming into your game ;)

 

I think the fact you actually have to interact with other people in DDO to do the content, rather than just run around solo doing noddy quests, should weed out those that have no social skills.

Really? Well, it hasn't worked so far :p

New Post Quote
6/10/09 2:38:34 PM
 
Nadia writes:

Turbine issued a new FAQ last night about downgrading from VIP

 

I posted the text in the DDO forums

www.mmorpg.com/discussion2.cfm/thread/239392

worth noting,

if you downgrade from VIP, you will have access to 4 character slots, not 2

New Post Quote
6/10/09 4:34:46 PM
 
JeroKane writes:
Originally posted by codejack
Originally posted by Dr.Rock
Originally posted by Guillermo197

And oh.... good luck with the F2P crowd coming in. If you think WoW had a bad and immature community. Watch these F2P guys coming into your game ;)

 

I think the fact you actually have to interact with other people in DDO to do the content, rather than just run around solo doing noddy quests, should weed out those that have no social skills.

Really? Well, it hasn't worked so far :p


 

You exactly read my mind lol. I still have to find the first F2P MMO title with a mature community.

Cheers

New Post Quote
6/11/09 2:17:29 AM
 
IAmMMO writes:

Now Mythic & EA have to wake up and do the same to Ultima onilne

New Post Quote
6/11/09 2:25:00 AM
 
Buckarama writes:

 

I hate to be the one that says I told you so, but I told you so.
 

I told them way back in beta it's never going to work, but what do I know. Oh that's right they are now F2P
Tells you how well they know their customers, now the D&D elitist are going to run over by immature trailer park brats with no money to keep themselves busy in their “store” so they will go around ganking people and making life miserable for everyone that’s left.
 

Turbine pulls out gun, shoots foot.
 

Turbine, look back at the D&D beta boards, user name is the same – I told exactly this – and with your stupid LotRO online game to – exactly the same thing hanging on by a thread thanks to the Tolkien die hards, take his great name out and it wasn’t even a good try. Wasn’t even close to being the WoW killer you thought it was going to be.
 

This is what happens when you let businessmen run your gaming company.

 

New Post Quote
6/11/09 2:32:35 AM
 
Baffa writes:

Another game that will turn into uninteresting crap.

6 months and it's dead? Or can it last for a bit longer?

New Post Quote
6/11/09 6:05:56 AM
 
Greek_Matt writes:

 Well, I played this game when it first released and it never really grabbed me - mostly because I had difficulty finding groups, or when I did they were just rushing through the same dungeon they'd run a million times before with barely a pause let alone a glimmer of interaction. Dipped in a couple of times since then, and I do like the changes they've made, but still I couldn't quite justify paying a full sub for a game that I'd only play occasionally.

Now it seems Turbine are giving me (and many like me) an opportunity to play the game now and again as the mood takes us, paying what we want when we want. So it's a win for me, since I get to play the game for a pretty minor cash outlay (or more if I feel so moved), it's a win for Turbine because at least they'll be getting *some* money out of me (rather than none at all), and it's a win for the community because an increased population is hugely important to such a group-dependent game.

I'm not sure I understand all the doom'n'gloom going around though. OK, so they delayed the release of their next module a few months, it's not the first MMO developer to do that. But everyone who's getting all bent outta shape over 'losing' access to their characters or unlocked content needs to step back and take a deep breath.

Because you will lose nothing.

For those of you who're current subscribers, you'll still have the option to carry on exactly as you always were. Keep paying your monthly sub and you get exactly the same access, content and whatever you always did. It's just that now you have the CHOICE of whether you want to continue to play it this way, or whether you'd rather dial down (or up) your cash outlay and just play the parts of the game you want to. No pressure. No obligation. It's totally up to you.

So how is having more freedom of choice a bad thing?

New Post Quote
6/11/09 6:58:27 AM
 
Buckarama writes:

I guess my point is they took two of the biggest names in fantasy and turned them into crap. They had two cash cows and they failed to deliver any kind of quality to either title.

 

I can go on and on withwhat I think is wrong with D&D online - but lets just say that most agree that the game lacks something, hence the subs or lack there of.

 

How do you screw up D&D ? You can do anything!

New Post Quote
6/11/09 8:56:45 AM
 
Kellor writes:

I think Greek_Mat has it right, this new format is going to give people like me a new way to play.  I have kept my subscription since beta but don't play often.  I have trouble finding groups, I have poor gear, and I die alot. This will give me the option of increasing my party size with more hirelings, so I can complete better dungeons and maybe catch up to some others in levels. Then maybe I can find groups to adventure with.

New Post Quote
6/11/09 9:05:06 AM
 
Lydon writes:
Originally posted by Buckarama

I guess my point is they took two of the biggest names in fantasy and turned them into crap. They had two cash cows and they failed to deliver any kind of quality to either title.

 

I can go on and on withwhat I think is wrong with D&D online - but lets just say that most agree that the game lacks something, hence the subs or lack there of.

 

How do you screw up D&D ? You can do anything!


If you think LotRO lacks quality, you've clearly played very very little of what is on the market. I may not have specifically fallen in love with LotRO, but one thing I can't deny is that what was they've delivered is a finished, polished product and have kept churning out content in such a state since its release.

New Post Quote
6/11/09 3:06:54 PM
 
Dr.Rock writes:
Originally posted by codejack
Originally posted by Dr.Rock
Originally posted by Guillermo197

And oh.... good luck with the F2P crowd coming in. If you think WoW had a bad and immature community. Watch these F2P guys coming into your game ;)

 

I think the fact you actually have to interact with other people in DDO to do the content, rather than just run around solo doing noddy quests, should weed out most of those that have no social skills.

Really? Well, it hasn't worked so far :p

I take it you are still playing then, I have corrected my post.

New Post Quote
6/11/09 4:06:18 PM
 
Dr.Rock writes:
Originally posted by Taram

I know that I, for one, will be returning to DDO to enjoy the free content and there's a good chance I may purchase 1 or 2 of the optional components as well. 

Those optional adventure packs have got to be a hit, if only for the I have to know whats beyond that door frustration factor. I predict Gianthold as the top seller.

New Post Quote
6/11/09 4:16:43 PM
 
Buckarama writes:
Originally posted by Lydon
Originally posted by Buckarama

I guess my point is they took two of the biggest names in fantasy and turned them into crap. They had two cash cows and they failed to deliver any kind of quality to either title.

 

I can go on and on withwhat I think is wrong with D&D online - but lets just say that most agree that the game lacks something, hence the subs or lack there of.

 

How do you screw up D&D ? You can do anything!


If you think LotRO lacks quality, you've clearly played very very little of what is on the market. I may not have specifically fallen in love with LotRO, but one thing I can't deny is that what was they've delivered is a finished, polished product and have kept churning out content in such a state since its release.

 

How much do I need to play? I played all through beta and wouldn't buy the the game - you can now what? get the original and Mines for like 10 bucks? Sounds like quality to me -

New Post Quote
6/11/09 8:17:15 PM
 
solareus writes:

Think Turbine is doing a masterful job at price point Marketing. This Economy is tough, Turbine is able to bring the packages to a price that people can pay to enjoy mmo content. I think it is awesome :D

New Post Quote
6/11/09 8:27:23 PM
 
TheFranchise writes:
Originally posted by Buckarama 

I told them way back in beta it's never going to work, but what do I know. Oh that's right they are now F2P
Tells you how well they know their customers, now the D&D elitist are going to run over by immature trailer park brats with no money to keep themselves busy in their “store” so they will go around ganking people and making life miserable for everyone that’s left.
  

 

How do you gank people in DDO?

New Post Quote
6/12/09 9:43:39 PM
 
Bleakmage writes:

What if its been a thousand years since I played but it was only a trial account and I never came back, but I might have a Warforged Bard character still sitting in its character slot? Will I still be able to play it even though I've never paid one penny to play t he game ever?

Good question, eh? Maybe not. :D

New Post Quote
6/13/09 12:19:24 AM
 
JYCowboy writes:
Originally posted by Guillermo197
Originally posted by JYCowboy

So it begins!!

First Free Realms proves that a F2P can gain good market share.

Now P2P MMOs are converting to F2P with DDO being the first AAA game to start.

Watch folks, other will follow.


 

Sorry tho,

But that is nonsense. F2P MMO's are only succesful when they are designed and developed with F2P in mind!

And to be honest. DDO has never been a AAA title in my opinion. It was failure right of the bat in the way they designed the whole game.

It was way too thin in content and way too small of a gameworld when it launched. And still is.

Except for some nice designed dungeons (in wich credit is where credit is due), the rest of the game had no immersion whatsoever!

It was one loading screen after the other! Absolutely horrible. And the MAIN reason the flopped the moment it released.

Me and many other people who were in Closed Beta saw it coming. Hence the reason we never bought the game!

Cheers


 

Your explaination of DDO being designed for F2P might stand.  However, if you observe the market in MMO's what do you see?  All AAA game are trying to capture a broad segment of the general casual market.  All of them.  How many have succeded?  What type of MMO (F2P or P2P) is actually gaining significate accounts over 300k?  Unlike you, a MMO savvy and a dedicated (possibly hardcore) player, the casual player will gravitate to good reviews, high popularity games that others are joining.  Notice I didn't say fun or innovative.  The majority of people think of MMO's like brands.  You say cola and many will think Coke Cola and not RC Cola.  Its the same association with WOW.  The majority think to play an MMO, they will only think WOW.  That vaccious suction of attention hinders other MMO's to compete.  Hand out FREE samples and soon your building a customer base to compete.  The non-Blizzard companies are using this to finally break Blizz's hold on the market.  Failing MMO's who have a dedicated player base (like DDO) know this or will eventually yeild to the market, improve the quality of thier games or get out.

But your right I only write nonsense to your macro understanding of why DDO is going F2P.

New Post Quote
6/13/09 3:41:00 PM
 
Ozmodan writes:
Originally posted by Deewe

Honestly Trubine just made some kind of NGE.

 

It's a bit less worse than SoE, still not only they didn't communicated with their customers base but also didn't deliver mod 9 after what 8 months of waiting?

 

Top of that they can't even publish a nice FAQ answering vet questions like: how about my drow slot?

 

And if it wasn't enough they threaten actual players not to cancell their subscription or they won't be able to renew it before the new stuff.

 

Well guess Sir Smedley is laughing hard by now.

 

 

 

Out of the mouth of babes spews nonsense.  Hardly effects current subscribers, they are not changing the game.

Personally I think this is a briliant move by Turbine.  Some games fit the f2p model well,  DDO was not doing well as a subscription game.

New Post Quote
6/13/09 7:14:07 PM
 
Dr.Rock writes:
Originally posted by Bleakmage

What if its been a thousand years since I played but it was only a trial account and I never came back, but I might have a Warforged Bard character still sitting in its character slot? Will I still be able to play it even though I've never paid one penny to play t he game ever?

Good question, eh? Maybe not. :D

Warforged would not be available to you so the character would be locked. The current guesswork (and it is no more than that) is unlocking Warforged would cost you in the region of $4.50 and then you can play the F2P content.

New Post Quote
6/14/09 7:18:45 AM
 
luccfilho writes:

Awesome news! After reading the news and the marketing campaign I think they'll finally reach the remaining long lost society of the D&D players scattered around the globe to, at least, try this one!

New Post Quote
6/14/09 11:21:04 PM
 
karat76 writes:

I guess this will be good news for some but for me they blew the feel of D&D for me when they made it all instanced. Way back when I played Pnp even if we had an adventure prepared for us we could still go off exploring and the Dm would just go with it.

New Post Quote
6/16/09 2:01:18 AM
 
Kitsunami writes:

 Article is incorrect.

Please update the article.

DDO will be free in AMERICA only.

European version will remain pay to play, and have none of this updates at this current time.

 

 

New Post Quote
6/16/09 6:44:46 AM
 
Nadia writes:
Originally posted by Ozmodan

Hardly effects current subscribers, they are not changing the game.

adding a cash shop does change the game for existing subscribers

 

to many it may make no difference

but some players do not like RMT being added to pre-existing games

New Post Quote
6/16/09 6:49:01 AM
 
Ahiles writes:
Originally posted by Kitsunami

 Article is incorrect.

Please update the article.

DDO will be free in AMERICA only.

European version will remain pay to play, and have none of this updates at this current time.

 

 

 

Well that trully sucks then.

New Post Quote
6/16/09 6:50:47 AM
 
Nadia writes:

www.ddo-europe.com/index.php

As the (american) Beta progresses we will release more information regarding the future plans for EU players.

 

the link has the full Europe statement

New Post Quote
6/16/09 6:58:41 AM
 
TheFranchise writes:
Originally posted by karat76

I guess this will be good news for some but for me they blew the feel of D&D for me when they made it all instanced. Way back when I played Pnp even if we had an adventure prepared for us we could still go off exploring and the Dm would just go with it.

 

They added some free-to-roam areas.  Someone could also go into one of the instanced outside areas and mess around if they want.  And, sure, a human DM can go with it, but a programmed computer can't.  My PnP sessions nowadays are somewhat "convention stye," where, yeah, we can go explore if we want, but it's not going to be nearly as interesting because that's not part of the module.

 

And that's how DDO seems to me.  You're in the "area" of the main quest, and if you want to go off and do whatever in that area, no problem, and maybe some of those things would be side quests, but they're not the main reason you're there.  In my PnP playing, we also never ran into another PnP group, so PnP feels instanced anyway.

New Post Quote
6/16/09 7:42:58 AM
 
Dr.Rock writes:
Originally posted by TheFranchise
Originally posted by karat76

I guess this will be good news for some but for me they blew the feel of D&D for me when they made it all instanced. Way back when I played Pnp even if we had an adventure prepared for us we could still go off exploring and the Dm would just go with it.

 

They added some free-to-roam areas.  Someone could also go into one of the instanced outside areas and mess around if they want.  And, sure, a human DM can go with it, but a programmed computer can't.  My PnP sessions nowadays are somewhat "convention stye," where, yeah, we can go explore if we want, but it's not going to be nearly as interesting because that's not part of the module.

 

And that's how DDO seems to me.  You're in the "area" of the main quest, and if you want to go off and do whatever in that area, no problem, and maybe some of those things would be side quests, but they're not the main reason you're there.  In my PnP playing, we also never ran into another PnP group, so PnP feels instanced anyway.

Good point that, I never remember running in to another PnP group while playing either, I only remember NPCs created by the DM. 100s of people would probably have not worked well in a PnP session, in fact they don't really work well with any PvE content of any depth in a MMO either.

New Post Quote
6/16/09 8:44:57 AM
 
bioillogical writes:

I think this is freakin' great!  I hope it doesn't hurt the game much (or preferrably at all).  I'm excited for the new changes.

New Post Quote
6/21/09 9:37:56 PM
 
bioillogical writes:

I must also say that it amuses the heck out of me that so many subscribers are like "So, what you're saying is that if I stop giving Turbine my $15 a month, I lose some benefits?" No kidding! Of course you do! You can keep paying your $15 a month like you already are, and get more than you are now, or you can stop and pay for just the features you want (sure, you already "earned" your drow because you pay a subscription fee, so when that stops you should keep it why? Pay a one-time fee to unlock the drow [a fee which is likely cheaper than a one month's sub], and never pay again.)

New Post Quote
6/21/09 9:45:37 PM
 
Shadowslady writes:

HAW T HAWT HAWT

New Post Quote
6/21/09 10:08:35 PM
 
Brenelael writes:
Originally posted by Nadia
Originally posted by Ozmodan

Hardly effects current subscribers, they are not changing the game.

adding a cash shop does change the game for existing subscribers

 

to many it may make no difference

but some players do not like RMT being added to pre-existing games

Oh yes I see what you mean. Adding a Cash Shop and giving VIPs free Turbine Points to buy what they want all covered under their sub price will be a blow to subscribers. I mean... Who is going to want all of that extra free stuff? LOL... Get a clue please. The Cash Shop will actually add a lot of extra goodies to the game that subscribers will have access to all covered by their $15 bucks a month. Maybe you should actually read about the changes being made to the game before you stick your foot in your mouth.

 

As for the game having a new P2P/F2P model I think it's brilliant. Turbine is giving gamers the best of both worlds with this move. I have never played DDO but I certainly will now. This was a very wise move for Turbine to make.

 

Bren

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6/21/09 10:45:37 PM
 
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